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Steam News22 April 20262mo ago

Dev log #5: production report

Hello, players! We’re kicking off a new, more regular series of dev logs where we’re going to follow the rule: "less talk, more show" ;) Here’s what our team has been working on over the last few weeks.

In this update1

Full notes

Full Track Day: From Street to Circuit update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
addedHello, players!We’re kicking off a new, more regular series of dev logs where we’re going to follow the rule: "less talk, more show" ;)
changedHello, players!The Career Mode menu is evolving . The concept art we showed last year is transforming into a functional interface complete with music. Of course, everything you see (and hear) here is still a work in progress (for example, we’re still transforming the right riverbank), but we’re dying to get your feedback. How do you like it? :)
addedHello, players!We’re also working on a new car model that will be used for various "fun" experiments… though maybe not so fun for the car itself. We’ve named it Polvo . Can you guess which car inspired it? There’s a chance no one outside of Poland will know the answer… unless you’re familiar with the work of a certain Jeremy Clarkson, who once treated this Polish icon quite brutally…
addedHello, players!We’re still creating new buildings and other objects that you’ll drive around when visiting Tor Poznań . You’d be surprised how much infrastructure can be hidden in nooks and crannies of a 50-year-old racetrack…
changedHello, players!Tor Poznań isn’t the only location we’re working on. We’ve also started building a completely different kind of environment. Let’s squash the speculation right now — you won’t be taking part in any illegal street racing in Track Day; our core vision for the game hasn't changed, it’s still dedicated to professional motorsport.

Track Day: From Street to Circuit changes

addedWe’re kicking off a new, more regular series of dev logs where we’re going to follow the rule: "less talk, more show" ;)
changedThe Career Mode menu is evolving . The concept art we showed last year is transforming into a functional interface complete with music. Of course, everything you see (and hear) here is still a work in progress (for example, we’re still transforming the right riverbank), but we’re dying to get your feedback. How do you like it? :)
addedWe’re also working on a new car model that will be used for various "fun" experiments… though maybe not so fun for the car itself. We’ve named it Polvo . Can you guess which car inspired it? There’s a chance no one outside of Poland will know the answer… unless you’re familiar with the work of a certain Jeremy Clarkson, who once treated this Polish icon quite brutally…
addedWe’re still creating new buildings and other objects that you’ll drive around when visiting Tor Poznań . You’d be surprised how much infrastructure can be hidden in nooks and crannies of a 50-year-old racetrack…
changedTor Poznań isn’t the only location we’re working on. We’ve also started building a completely different kind of environment. Let’s squash the speculation right now — you won’t be taking part in any illegal street racing in Track Day; our core vision for the game hasn't changed, it’s still dedicated to professional motorsport.

Hello, players!

We’re kicking off a new, more regular series of dev logs where we’re going to follow the rule: "less talk, more show" ;)

Here’s what our team has been working on over the last few weeks.

The Career Mode menu is evolving. The concept art we showed last year is transforming into a functional interface complete with music. Of course, everything you see (and hear) here is still a work in progress (for example, we’re still transforming the right riverbank), but we’re dying to get your feedback. How do you like it? :)

We’re also working on a new car model that will be used for various "fun" experiments… though maybe not so fun for the car itself. We’ve named it Polvo. Can you guess which car inspired it? There’s a chance no one outside of Poland will know the answer… unless you’re familiar with the work of a certain Jeremy Clarkson, who once treated this Polish icon quite brutally…

We’re still creating new buildings and other objects that you’ll drive around when visiting Tor Poznań. You’d be surprised how much infrastructure can be hidden in nooks and crannies of a 50-year-old racetrack…

In fact, we’re determined more than ever to recreate this place (the only FIA-homologated circuit in Poland) in the finest detail, as its future is currently uncertain due to some recent "turbulence". (The track was closed by a decision of the Chief Inspectorate of Environmental Protection. After a major media outcry, this decision was suspended… but we don’t know for how long).

Tor Poznań isn’t the only location we’re working on. We’ve also started building a completely different kind of environment. Let’s squash the speculation right now — you won’t be taking part in any illegal street racing in Track Day; our core vision for the game hasn't changed, it’s still dedicated to professional motorsport.

Of course, we’re also working on other things that are harder to show in screenshots — physics with wheel support being the main one. Don’t worry, we’ll show that off in due time too ;)

Keep an eye out for the next Track Day progress report in a few weeks! We also encourage you to join us on Discord, where we post small updates more frequently than on Steam.

Source

Steam News / 22 April 2026

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