Full notes
Full Toybox Aces update
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What changed
- UI and audio
- Fixes
- Performance
- Gameplay
- Server
Toybox Aces changes
2025-11-18 Alpha 0.22
Adjusted the player HUD show the remaining primary, secondary and teritary ammo
Made sure that stray bullets get deleted properly, even if the never hit anything
Aircrafts now occassionaly drop some debris when severely damaged
Finally implemented a way return to the main menu (instead of having to use Alt+F4)
Fixed the number of open slots not getting initiated automatically
Fixed a bug that could potentially lead to a crash when a selected target despawns
Replaced the floor with some nice wooden floor in some rooms
AI controlled airplanes now retract / extend their landing gear if needed
Added runway designator markings to the homebase runways
Implemented a notification to the server when an aircraft gets destroyed
Fixed an Error that potentially could cause FPS-drops when many objects are around
Completely overhauled the enemy AI autopilot (still some work to do)
Implemented some kind of "faction" system (ally, enemy, neutral, ...)
Finally implemented winning conditions to detect if a mission is completed or failed
Implemented some kind of mission debriefing
Source
Changelog.gg summarizes and formats this update. How we read updates.
