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Steam News18 November 20257mo ago

Alpha 0.22

2025-11-18 Alpha 0.22 Adjusted the player HUD show the remaining primary, secondary and teritary ammo Made sure that stray bullets get deleted properly, even if the never hit anything Aircrafts now occassionaly drop som

Full notes

Full Toybox Aces update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition3 changes0 removals
  • UI and audio
  • Fixes
  • Performance
  • Gameplay
  • Server
changed2025-11-18 Alpha 0.22Adjusted the player HUD show the remaining primary, secondary and teritary ammo
fixed2025-11-18 Alpha 0.22Fixed the number of open slots not getting initiated automatically
fixed2025-11-18 Alpha 0.22Fixed a bug that could potentially lead to a crash when a selected target despawns
added2025-11-18 Alpha 0.22Added runway designator markings to the homebase runways
changed2025-11-18 Alpha 0.22Implemented a notification to the server when an aircraft gets destroyed
fixed2025-11-18 Alpha 0.22Fixed an Error that potentially could cause FPS-drops when many objects are around

Toybox Aces changes

changedAdjusted the player HUD show the remaining primary, secondary and teritary ammo
fixedFixed the number of open slots not getting initiated automatically
fixedFixed a bug that could potentially lead to a crash when a selected target despawns
addedAdded runway designator markings to the homebase runways
changedImplemented a notification to the server when an aircraft gets destroyed

2025-11-18 Alpha 0.22

  • Adjusted the player HUD show the remaining primary, secondary and teritary ammo

  • Made sure that stray bullets get deleted properly, even if the never hit anything

  • Aircrafts now occassionaly drop some debris when severely damaged

  • Finally implemented a way return to the main menu (instead of having to use Alt+F4)

  • Fixed the number of open slots not getting initiated automatically

  • Fixed a bug that could potentially lead to a crash when a selected target despawns

  • Replaced the floor with some nice wooden floor in some rooms

  • AI controlled airplanes now retract / extend their landing gear if needed

  • Added runway designator markings to the homebase runways

  • Implemented a notification to the server when an aircraft gets destroyed

  • Fixed an Error that potentially could cause FPS-drops when many objects are around

  • Completely overhauled the enemy AI autopilot (still some work to do)

  • Implemented some kind of "faction" system (ally, enemy, neutral, ...)

  • Finally implemented winning conditions to detect if a mission is completed or failed

  • Implemented some kind of mission debriefing

Source

Steam News / 18 November 2025

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