Full notes
Full TOXICANT update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Maps
Hi folks,
Here's the bulk of progress towards the Explorer Update, along with several bug fixes and improvements!
New Features 🙌
New beacon types: trap, distraction
New mushroom types: stealth, attack
New beacon launcher model
New beacon selection UI
Persist discovery log items
Bug Fixes/Improvements 🐛
Replace discovery log square icons with scroll list
Improve beacon VFX
Buff stats modifiers and upgrades
Fix for final level not loading
Add additional texture maps for mutant miners
Improve beacon/water interaction
Disallow firing beacons while underwater
Improved textures for large rooms
Increased intensity of toxic particles and lighting
Prep for key rebindings (the controls UI will look a little bit weird during this transition)
Source
Changelog.gg summarizes and formats this update. How we read updates.
