HomeGamesUpdatesPricingMethodology
Steam News2 February 20233y ago

Towers, Turrets, Turtles, Tutorials

Hi everyone, time for another update The big one here is we reworked the tutorial, It's now split into two parts: what you probably know if you've played a tower defence before what Towers, Turrets, Turtles does differe

In this update2

Full notes

Full Towers, Turrets, Turtles update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition3 changes0 removals
  • Gameplay
  • Balance
  • Fixes
changedHi everyone, time for another update The big one here is we reworked the tutorial, It's now split into two parts:
changedChangesTurbo mode no longer gives more gold and increases turret costs, but instead reduces gold income.
changedChangesrebalanced entire game, fire rate upgrades should be stronger overall, and upgrading turrets is always worth the money.
addedChangesadded noises to the Gnome peas
fixedFixesfixed bug where turbo mode would spawn infinite copies of the final waves.
fixedFixesfixed bug where final wave on single turbo would not display correctly

Towers, Turrets, Turtles changes

changedHi everyone, time for another update The big one here is we reworked the tutorial, It's now split into two parts:
changedTurbo mode no longer gives more gold and increases turret costs, but instead reduces gold income.
changedrebalanced entire game, fire rate upgrades should be stronger overall, and upgrading turrets is always worth the money.
addedadded noises to the Gnome peas
fixedfixed bug where turbo mode would spawn infinite copies of the final waves.

Hi everyone, time for another update The big one here is we reworked the tutorial, It's now split into two parts:

  1. what you probably know if you've played a tower defence before

  2. what Towers, Turrets, Turtles does differently.

it does this with a really neat objective system, alongside our older dialogue and image popup systems.

the achievement for beating the tutorial is now achieved by beating the second tutorial, as is the highscores.

Changes

  • Turbo mode no longer gives more gold and increases turret costs, but instead reduces gold income.

  • Turrets still shoot faster, and you still start with more lives.

  • triple turbo is now the default mode

  • rebalanced entire game, fire rate upgrades should be stronger overall, and upgrading turrets is always worth the money.

  • turtle turrets are now (ironically) the best turrets to rush out.

  • added noises to the Gnome peas

  • what do you mean you've never seen the gnome peas?

Fixes

  • fixed bug where turbo mode would spawn infinite copies of the final waves.

  • fixed bug where final wave on single turbo would not display correctly

Source

Steam News / 2 February 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.