Full notes
Full TowerMancer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Check out some new features in this update for TowerMancer!
What's new:
Difficulty per level Choose if you want to play casually or hardcore on demand with the new difficulty option! You can track you difficulty progress just looking on the map, or opening a level contract
Threat warnings Now you can see what threats are coming and what side it's going to destroy Except on the Hard setting :wink:
Clicking Apocalypse NO MORE! Now, instead of the clicking mechanic, you are now required only to click and hold to advance imp's progress
Imp Boosts Imp are social creatures... For each imp you have on same thing you get speed boost on their work
Stars Requirements No more 3 stars required to complete the Demo. Now you can always enjoy the full Demo!
Source
Changelog.gg summarizes and formats this update. How we read updates.
