Towerborne
Steam News 20 August 20259mo ago

Early Access: Update 9, Patch 2

Greetings, Aces - Today’s quick update smooths out a few rough edges. We fixed a loading screen hang up, tightened class-and-skill interactions, and made a few minor changes to enemy behavior, and more. Check out the de…

Update log

Full Towerborne update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Greetings, Aces -

Extracted changes

6 fixes0 additions3 changes0 removals
  • Fixes
  • Gameplay
fixedToday’s quick update smooths out a few rough edges. We fixed a loading screen hang up, tightened class-and-skill interactions, and made a few minor changes to enemy behavior, and more.
fixedGameplay & ExplorationFixed an issue where the game could get stuck on the loading screen
fixedGameplay & ExplorationFixed an issue where the Weapon Skill Activate Shortcut prompt would not update properly when keyboard keybinds were changed
changedClasses & CombatSentinel Adjusted the hitsettings of certain launcher attacks so that they work better in conjunction with the Boomguard’s Legacy perk
changedClasses & CombatPyroclast Adjusted the final hit of Crimson Uppercut so that it’s easier to perform follow up attacks
changedClasses & CombatRockbreaker Adjusted the hitsettings of certain launcher attacks so that they work better in conjunction with the Boomguard’s Legacy perk

Today’s quick update smooths out a few rough edges. We fixed a loading screen hang up, tightened class-and-skill interactions, and made a few minor changes to enemy behavior, and more.

Check out the details, below.

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Gameplay & Exploration

  • Fixed an issue where the game could get stuck on the loading screen

  • Fixed an issue where the Weapon Skill Activate Shortcut prompt would not update properly when keyboard keybinds were changed

Classes & Combat

  • Sentinel

    • Adjusted the hitsettings of certain launcher attacks so that they work better in conjunction with the Boomguard’s Legacy perk

  • Pyroclast

    • Adjusted the final hit of Crimson Uppercut so that it’s easier to perform follow up attacks

  • Rockbreaker

    • Adjusted the hitsettings of certain launcher attacks so that they work better in conjunction with the Boomguard’s Legacy perk

  • Shadowstriker

    • Fixed an issue where the Shadow Dancer Skill did not properly work on critical hits caused by the dagger hits from Shadow Feint

    • Fixed an issue where you could buffer into attacks during Lightning Step and skip the lightning blast caused by the Echoblades Legendary perk.

  • Umbra

    • Iska

      • Fixed an issue where controller vibration on hit would occur for all players instead of just for the player performing the action

  • Enemies

    • Fixed an issue where Average and Elite tier Tailwhippers could evade at DL1 and DL2

    • Fixed an issue where Pangojira was able to be stunned indefinitely under specific circumstances

    • Fixed an issue where Totems spawned by the Gobo Tormentor would flash repeatedly when hit by a status effect

Source

Steam News / 20 August 2025

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