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Steam News20 August 20241y ago

v1.13.7

Warning: This patch could break your saved Endless run due to the changes in the RNG seed. Sorry for the inconvenience.

In this update4

Full notes

Full Tower Tactics: Liberation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions4 changes1 removal
  • Balance
  • Performance
  • Events
  • Gameplay
changedAstral Siege] Dark MagicianFire rate: (0.55, 0.6, 0.65) >>> (0.75, 0.78, 0.8)
changedAstral Siege] Vicious VindicatorReducing the fire rate a bit to improve performance when you have many copies of this tower at level 3 and also nerfing the DPS at level 2 a bit to make it a bit harder to reach level 3 unscathed.
changedAstral Siege] Vicious VindicatorFire rate: (1.0, 2.0, 3.0) >>> (1.0, 1.5, 2.0)
changedAstral Siege] Vicious VindicatorDamage: (10, 20, 30) >>> (10, 20, 45)
removedBug FixesBug Fix : The event that gives you a choice among three trinkets can no longer offer you duplicate options.
fixedBug FixesBug Fix : When starting Endless Mode after winning a Campaign run, the seed is now modified internally to avoid RNG repetitions.

Tower Tactics: Liberation changes

changedFire rate: (0.55, 0.6, 0.65) >>> (0.75, 0.78, 0.8)
changedReducing the fire rate a bit to improve performance when you have many copies of this tower at level 3 and also nerfing the DPS at level 2 a bit to make it a bit harder to reach level 3 unscathed.
changedFire rate: (1.0, 2.0, 3.0) >>> (1.0, 1.5, 2.0)
changedDamage: (10, 20, 30) >>> (10, 20, 45)
removedBug Fix : The event that gives you a choice among three trinkets can no longer offer you duplicate options.

Warning: This patch could break your saved Endless run due to the changes in the RNG seed. Sorry for the inconvenience. There is a fix in case this issue happened to you and you'd like to continue your saved run: Link to the Steam forums

Balance changes

Towers

[Astral Siege] Dark Magician

  • Fire rate: (0.55, 0.6, 0.65) >>> (0.75, 0.78, 0.8)

  • Range: (140, 150, 160) >>> (160, 170, 180)

  • Magic Penetration: (100, 100, 100) >>> (100, 150, 200)

[Astral Siege] Unstable Reactor

  • Now it always displays its range. Even though the range is shown as 0, it does have range, but it's unaffected by all range modifications.

[Astral Siege] Vicious Vindicator

Reducing the fire rate a bit to improve performance when you have many copies of this tower at level 3 and also nerfing the DPS at level 2 a bit to make it a bit harder to reach level 3 unscathed.

  • Fire rate: (1.0, 2.0, 3.0) >>> (1.0, 1.5, 2.0)

  • Damage: (10, 20, 30) >>> (10, 20, 45)

Bug Fixes

  • Bug Fix: The event that gives you a choice among three trinkets can no longer offer you duplicate options.

  • Bug Fix: When starting Endless Mode after winning a Campaign run, the seed is now modified internally to avoid RNG repetitions.

  • Bug Fix: [Astral Siege] Fateful Trident now correctly gives luck at the end of each combat after continuing a saved run.

Source

Steam News / 20 August 2024

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