In this update1
Full notes
Full Tower of Mask update
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What changed
- Balance
- Fixes
- UI and audio
- Gameplay
Tower of Mask changes
Mini Update Ver.1.20
Changes
Enemy Characters
Increased the movement speed of enemies when not in combat to reduce the time they block the path.
Bug Fixes
Fixed a bug where enemies would fall through floor panels into holes.
Added a countermeasure for a bug where attacks would continue if the game menu was opened during an attack. (I could not confirm this bug in my environment, so I cannot verify if it is fixed.)
Fixed a bug where the positional relationship on the 4th floor was incorrect when falling into holes on the 5th floor.
Fixed a bug where the "Discover 40 Hidden Doors" achievement count was incorrect.
UI & Inventory
Changed the behavior for stackable items: when picking up items, they now prioritize stacking in existing slots instead of being placed in empty slots.
Reduced the attack lockout time after picking up an item.
Localization
Reflects latest translations by volunteers. Please see here
for more information about the translation work. I would be happy to assist you.
Source
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