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Steam News13 October 20258mo ago

Mini Update Ver.1.20

Mini Update Ver.1.20 Changes Enemy Characters Increased the movement speed of enemies when not in combat to reduce the time they block the path.

In this update1

Full notes

Full Tower of Mask update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition5 changes0 removals
  • Balance
  • Fixes
  • UI and audio
  • Gameplay
changedChangesIncreased the movement speed of enemies when not in combat to reduce the time they block the path.
fixedChangesFixed a bug where enemies would fall through floor panels into holes.
addedChangesAdded a countermeasure for a bug where attacks would continue if the game menu was opened during an attack. (I could not confirm this bug in my environment, so I cannot verify if it is fixed.)
fixedChangesFixed a bug where the positional relationship on the 4th floor was incorrect when falling into holes on the 5th floor.
fixedChangesFixed a bug where the "Discover 40 Hidden Doors" achievement count was incorrect.
changedChangesUI & Inventory

Tower of Mask changes

changedIncreased the movement speed of enemies when not in combat to reduce the time they block the path.
fixedFixed a bug where enemies would fall through floor panels into holes.
addedAdded a countermeasure for a bug where attacks would continue if the game menu was opened during an attack. (I could not confirm this bug in my environment, so I cannot verify if it is fixed.)
fixedFixed a bug where the positional relationship on the 4th floor was incorrect when falling into holes on the 5th floor.
fixedFixed a bug where the "Discover 40 Hidden Doors" achievement count was incorrect.

Mini Update Ver.1.20

Changes

Enemy Characters

  • Increased the movement speed of enemies when not in combat to reduce the time they block the path.

Bug Fixes

  • Fixed a bug where enemies would fall through floor panels into holes.

  • Added a countermeasure for a bug where attacks would continue if the game menu was opened during an attack. (I could not confirm this bug in my environment, so I cannot verify if it is fixed.)

  • Fixed a bug where the positional relationship on the 4th floor was incorrect when falling into holes on the 5th floor.

  • Fixed a bug where the "Discover 40 Hidden Doors" achievement count was incorrect.

UI & Inventory

  • Changed the behavior for stackable items: when picking up items, they now prioritize stacking in existing slots instead of being placed in empty slots.

  • Reduced the attack lockout time after picking up an item.

Localization

  • Reflects latest translations by volunteers. Please see here

for more information about the translation work. I would be happy to assist you.

Source

Steam News / 13 October 2025

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