In this update3
Full notes
Full Tower of Babel: Survivors Of Chaos update
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What changed
3 fixes0 additions3 changes0 removals
- Fixes
- Balance
- UI and audio
fixedFixed bugs related to Hearth of SoulsWizard: Fixed an issue where Mana Generated could stop after gaining Arcane Energy in certain situations.
fixedFixed bugs related to Hearth of SoulsWizard: Fixed an issue where Hellfire, Greater Explosion, and Summon Hydra could trigger abnormally in certain situations.
fixedFixed bugs related to Hearth of SoulsBrawler: Fixed an issue where Basic Attack could briefly stop when Attack Speed is high.
changedFixed bugs related to Hearth of SoulsDemon Hunter: Improved an issue where arrows could occasionally keep ricocheting around the player.
changedOther Bug FixesImproved an issue where effects could stack excessively when multiple Life Restored triggers occur at once.
changedOther Bug FixesMisc. bug fixes and UI performance improvements.
Tower of Babel: Survivors Of Chaos changes
fixedWizard: Fixed an issue where Mana Generated could stop after gaining Arcane Energy in certain situations.
fixedWizard: Fixed an issue where Hellfire, Greater Explosion, and Summon Hydra could trigger abnormally in certain situations.
fixedBrawler: Fixed an issue where Basic Attack could briefly stop when Attack Speed is high.
changedDemon Hunter: Improved an issue where arrows could occasionally keep ricocheting around the player.
changedImproved an issue where effects could stack excessively when multiple Life Restored triggers occur at once.
Patch 1.11.2
Fixed bugs related to Hearth of Souls
- WizardFixed an issue where Mana Generated could stop after gaining Arcane Energy in certain situations.
- WizardFixed an issue where Hellfire, Greater Explosion, and Summon Hydra could trigger abnormally in certain situations.
- BrawlerFixed an issue where Basic Attack could briefly stop when Attack Speed is high.
- Demon HunterImproved an issue where arrows could occasionally keep ricocheting around the player.
Other Bug Fixes
Improved an issue where effects could stack excessively when multiple Life Restored triggers occur at once.
Misc. bug fixes and UI performance improvements.
Source
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