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Steam News15 August 20223y ago

Weekly Update #4

No major changes or additions with this update, just some standard polish and items. The new items need to be unlocked with the meta progression experience that was added last update.

In this update3

Full notes

Full Tower of Ascension update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes4 additions2 changes2 removals
  • Gameplay
  • Balance
  • Maps
  • Fixes
addedNo major changes or additions with this update, just some standard polish and items. The new items need to be unlocked with the meta progression experience that was added last update.
addedMajor ChangesAdded 3 new items: T Ganerator, T Bank, A Magic Wall
changedMinor ChangesGenerator: Cost 4 -> 3, Sell Price 0 -> 2
changedMinor ChangesChanged pierce so that a value of 1 pierces 1 enemy
removedMinor ChangesUpgrade cap is no longer shown as a stat when inspecting a tower
removedMinor ChangesBeam towers no longer have projectile speed
Generator: Cost43Generator: Cost decreased, nerfGenerator: Cost 4 -> 3, Sell Price02Generator: Cost 4 -> 3, Sell Price increased, buff

Tower of Ascension changes

addedNo major changes or additions with this update, just some standard polish and items. The new items need to be unlocked with the meta progression experience that was added last update.
addedAdded 3 new items: T Ganerator, T Bank, A Magic Wall
changedGenerator: Cost 4 -> 3, Sell Price 0 -> 2
changedChanged pierce so that a value of 1 pierces 1 enemy
removedUpgrade cap is no longer shown as a stat when inspecting a tower

No major changes or additions with this update, just some standard polish and items. The new items need to be unlocked with the meta progression experience that was added last update.

Major Changes

  • Added 3 new items: T Ganerator, T Bank, A Magic Wall

Minor Changes

  • Generator: Cost 4 -> 3, Sell Price 0 -> 2

  • Changed pierce so that a value of 1 pierces 1 enemy

  • Pierce and burst count are now hidden if they have baseline values

  • Upgrade cap is no longer shown as a stat when inspecting a tower

  • Beam towers no longer have projectile speed

  • Generator now uses "Income" rather than "Energy Per Wave"

  • Added update_tower_ids debug command

Bug Fixes

  • Fixed bug where the enemy path preview didn't show on some (most) maps

  • Fixed issues with Generator tower preview

  • Fixed several issues with inputting debug commands

At the moment I don't have any urgent ideas to put into next week's update, so it could be anything from a new or reworked feature to just a larger version of this update.

If you want to help with the game, leave your bug reports and feedback in the Discord

Source

Steam News / 15 August 2022

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