Full notes
Full Tower Lords update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, Tower Lords!
What changed
- Balance
- Gameplay
- UI and audio
Thank you all for the feedback! We’re going through everything and experimenting with different ways to bring your suggestions into the game.
Today, we’ve got a small update for you:
Patch Notes
Rebalanced early progression - the opening phase should now feel a bit faster.
Soul costs have been decreased.
Farm and Technology Research costs reduced.
The final mouse click upgrade now yields 5 lights instead of 4.
Increased base camera speed and the power of the camera speed multiplier you set in options.
Fixed various small UI and gameplay issues.
Next, we’ll be improving the demo and recording a new gameplay trailer — showcasing some of Tower Lords’ unique mechanics like rune spell drawing, light-based weapons, and boss fights.
Thank you for playing!
Final Arcade Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
