Update log
Full Tower Inc. update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- UI and audio
- Maps
Update v.0.4.0
New Features & Content
- Onboarding TutorialAdded a new dedicated Tutorial mode to help new players master the basics. More specialized tutorials will be added as new game modes arrive!
- Discord IntegrationYou can now find the official Discord link directly in the main menu to stay updated and join the community.
- New AchievementUnlock the "Graduate" achievement by successfully completing the new Tutorial.
Enemy AI & Combat Balance
- Bulldozer EnemyAdded a mandatory Grace Period (2s) after every attack. The Bull will now momentarily catch its breath before initiating a new charge or retreat.
- Satchel Sally (Sall09)Increased the grace period timer before she initiates a charge, giving players more time to react.
- General AI ImprovementsRefined various enemy behaviors and fixed several logic bugs to ensure smoother and more predictable AI encounters.
Gameplay & Economy
- Market BuffIncreased the sell prices for various items—your scavenging is now more profitable!
Input Smoothing: Refined character input handling and smoothed out several core gameplay logics for a more responsive feel.
- Achievement FixFixed a bug where the "Hidden Collector" achievement (10 boxes) was not correctly tracking progress.
Visuals & UI
- HD Display FixResolved an issue where the GUI and scene appeared dim on certain high-definition screens.
- Scanner OverhaulImproved the scanner and CCTV VFX. The lighting has been adjusted to ensure high visibility even in brightly lit environments.
- Head StabilizationImproved camera head smoothing and stabilization for a more comfortable first-person experience.
Settings & Audio
Advanced Sensitivity: Separated ADS (Aim Down Sights) Sensitivity into individual X and Y sliders.
- Sensitivity Bug FixResolved a specific issue affecting Horizontal Sensitivity calculations.
- Audio AccuracyAdjusted the game audio sliders to be more granular and accurate to the decibel levels.
- Mic System ImprovementsOverhauled microphone functions and implemented a new Noise Cancellation feature for clearer in-game communication.
Coming Soon (Roadmap)
We are already hard at work on the next major content drop! Here is a sneak peek at what’s in development:
- New Enemy TypeA brand new threat is currently being tested.
- New MapsPrepare to explore entirely new environments.
Known Bug Fixes: We are currently tracking several complex bugs that require more deep-engine work; look for these fixes in the next cycle.
Thank you for playing! Your feedback helps us make the game better every day.
Source
