Tower Inc.
Steam News 14 May 20266d ago

Update v.0.4.0

Update v.0.4.0 New Features & Content Onboarding Tutorial: Added a new dedicated Tutorial mode to help new players master the basics. More specialized tutorials will be added as new game modes arrive! Discord Integratio…

Update log

Full Tower Inc. update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

4 fixes6 additions8 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Maps
addedNew Features & ContentOnboarding Tutorial: Added a new dedicated Tutorial mode to help new players master the basics. More specialized tutorials will be added as new game modes arrive!
changedNew Features & ContentDiscord Integration: You can now find the official Discord link directly in the main menu to stay updated and join the community.
addedNew Features & ContentNew Achievement: Unlock the "Graduate" achievement by successfully completing the new Tutorial.
addedEnemy AI & Combat BalanceBulldozer Enemy: Added a mandatory Grace Period (2s) after every attack. The Bull will now momentarily catch its breath before initiating a new charge or retreat.
changedEnemy AI & Combat BalanceSatchel Sally (Sall09): Increased the grace period timer before she initiates a charge, giving players more time to react.
fixedEnemy AI & Combat BalanceGeneral AI Improvements: Refined various enemy behaviors and fixed several logic bugs to ensure smoother and more predictable AI encounters.

Update v.0.4.0

New Features & Content

  • Onboarding TutorialAdded a new dedicated Tutorial mode to help new players master the basics. More specialized tutorials will be added as new game modes arrive!
  • Discord IntegrationYou can now find the official Discord link directly in the main menu to stay updated and join the community.
  • New AchievementUnlock the "Graduate" achievement by successfully completing the new Tutorial.

Enemy AI & Combat Balance

  • Bulldozer EnemyAdded a mandatory Grace Period (2s) after every attack. The Bull will now momentarily catch its breath before initiating a new charge or retreat.
  • Satchel Sally (Sall09)Increased the grace period timer before she initiates a charge, giving players more time to react.
  • General AI ImprovementsRefined various enemy behaviors and fixed several logic bugs to ensure smoother and more predictable AI encounters.

Gameplay & Economy

  • Market BuffIncreased the sell prices for various items—your scavenging is now more profitable!
  • Input Smoothing: Refined character input handling and smoothed out several core gameplay logics for a more responsive feel.

  • Achievement FixFixed a bug where the "Hidden Collector" achievement (10 boxes) was not correctly tracking progress.

Visuals & UI

  • HD Display FixResolved an issue where the GUI and scene appeared dim on certain high-definition screens.
  • Scanner OverhaulImproved the scanner and CCTV VFX. The lighting has been adjusted to ensure high visibility even in brightly lit environments.
  • Head StabilizationImproved camera head smoothing and stabilization for a more comfortable first-person experience.

Settings & Audio

  • Advanced Sensitivity: Separated ADS (Aim Down Sights) Sensitivity into individual X and Y sliders.

  • Sensitivity Bug FixResolved a specific issue affecting Horizontal Sensitivity calculations.
  • Audio AccuracyAdjusted the game audio sliders to be more granular and accurate to the decibel levels.
  • Mic System ImprovementsOverhauled microphone functions and implemented a new Noise Cancellation feature for clearer in-game communication.

Coming Soon (Roadmap)

We are already hard at work on the next major content drop! Here is a sneak peek at what’s in development:

  • New Enemy TypeA brand new threat is currently being tested.
  • New MapsPrepare to explore entirely new environments.
  • Known Bug Fixes: We are currently tracking several complex bugs that require more deep-engine work; look for these fixes in the next cycle.

Thank you for playing! Your feedback helps us make the game better every day.

Source

Steam News / 14 May 2026

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