Tower Inc.
Steam News 19 April 20261mo ago

Game Update v.0.3.0

Tower Inc. - Patch Notes v.0.3.0 New Features & Gameplay Character & Elevator Upgrades: I’ve implemented a new progression system. You can now upgrade your character and the Elevator to improve your survival odds. Suit…

Update log

Full Tower Inc. update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes7 additions5 changes2 removals
  • Gameplay
  • UI and audio
  • Server
  • Performance
addedNew Features & GameplayCharacter & Elevator Upgrades: I’ve implemented a new progression system. You can now upgrade your character and the Elevator to improve your survival odds.
addedNew Features & GameplaySuit Customization: Added the ability to change your Suit color, with more advanced customization options planned for future updates.
addedNew Features & GameplayShoulder Flashlight: New holster system! You can now move your flashlight to your shoulder (via upgrade) to keep your hands free while lighting the way.
addedNew Features & GameplayConsole App: Added an in-game console app where you can scan for nearby enemies and access other utility functions.
changedNew Features & GameplayRebalanced Mechanics: To make the upgrades more meaningful, I’ve slightly reduced base game time and flashlight battery life. You’ll need to invest in upgrades to push these limits further.
removedNew Features & GameplayStreamlined Experience: Removed "Solo Game Start" as it felt redundant for the current loop.

Tower Inc. - Patch Notes v.0.3.0

New Features & Gameplay

  • Character & Elevator UpgradesI’ve implemented a new progression system. You can now upgrade your character and the Elevator to improve your survival odds.
  • Suit CustomizationAdded the ability to change your Suit color, with more advanced customization options planned for future updates.
  • Shoulder FlashlightNew holster system! You can now move your flashlight to your shoulder (via upgrade) to keep your hands free while lighting the way.
  • Console AppAdded an in-game console app where you can scan for nearby enemies and access other utility functions.
  • Rebalanced MechanicsTo make the upgrades more meaningful, I’ve slightly reduced base game time and flashlight battery life. You’ll need to invest in upgrades to push these limits further.
  • Streamlined ExperienceRemoved "Solo Game Start" as it felt redundant for the current loop.

Optimization & Technical Safety

  • Hardware Safety System: I built an automatic "Safe Mode" handler. If the game detects lower-end hardware, it will dynamically adjust settings to ensure the game actually runs without crashing your drivers.

  • Memory & GC Improvements: Major work done on the Voice system and Garbage Collection to reduce stutters, though I'm still fine-tuning this for the weakest machines.

  • Quick SettingsAdded a "Fast Edit" menu when starting the game so you can jump straight into the action with your preferred settings.
  • Mic ControlsAdded a toggle to fully enable or disable the microphone.

Bug Fixes & AI Improvements

  • Logic OverhaulFixed various issues with general game logic, network synchronization, and item handling/attachment.
  • Enemy BehaviorImproved the AI and spawn logic for enemies, specifically polishing the "push" behaviors for Bull and Sally09 .
  • GUI PolishFixed several interface bugs and gave the menus a cleaner, more professional look.
  • Main MenuBuilt a brand new main menu scene with improved logic flow.
  • AI ContentRemoved the majority of AI-generated content to focus on a more hand-crafted aesthetic.

⚠️ Known Issues (Currently Being Investigated)

  • The "Dark Screen" Glitch: I am tracking a bug where the game appears extremely dark on specific resolutions or when certain graphic settings (like Fog) interact poorly. I’m working on a permanent fix for this rendering issue.

  • Mic-Related Freezing: On some PC configurations, enabling the microphone can cause the game to hitch or freeze. This doesn't seem to affect high-end PCs as much, but I am actively rewriting the buffer logic to solve this for everyone.

A Note from the Developer

As I’m working on Tower Inc. solo, your feedback is vital. This update represents a massive push toward better performance and more depth. Thank you for sticking with me while I iron out these remaining technical hurdles!

Source

Steam News / 19 April 2026

Open original