Full notes
Full Tourney update
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Repeated intro
Hello!
What changed
1 fix0 additions2 changes0 removals
- Compatibility
- Balance
- UI and audio
changedWith thanks again to all the beta testers. all of the feedback has been extremely useful! The last update was for 0.2.6 - so there have been a few version changes, but I thought it would be better to provide an occasional digest when something of note happens - rather than spam you with updates about tiny fixes! :)
changedChange: Joust minigame changed so that opposition knights select mood if it is high, rather than low. This is to make it consistent with the melee minigame - Change: A lot of player knights seemed to be getting killed in the second level due to a lack of surgeon. So to help, when a house knight's health drops very low for the first time when the player has not built a surgeon, the squire will popup with a reminder to build one.
fixedFixed issue: on the melee minigame a draw would sometimes be incorrectly reported on the results popup - Fixed issue: House knights that had equipment purchased from a previous level, but were not invited to the current tournament would not have it if the player saves & loads - Fixed issue: Firkin lantern didn't shed any light - Fixed issue: The "joust pass" collider has been tweaked to better prevent soft locks - Fixed issue: Some story dialogue typos
Version 0.2.10 is released!
With thanks again to all the beta testers. all of the feedback has been extremely useful! The last update was for 0.2.6 - so there have been a few version changes, but I thought it would be better to provide an occasional digest when something of note happens - rather than spam you with updates about tiny fixes! :)
- ChangeJoust minigame changed so that opposition knights select mood if it is high, rather than low. This is to make it consistent with the melee minigame - Change: A lot of player knights seemed to be getting killed in the second level due to a lack of surgeon. So to help, when a house knight's health drops very low for the first time when the player has not built a surgeon, the squire will popup with a reminder to build one.
- Fixed issueon the melee minigame a draw would sometimes be incorrectly reported on the results popup - Fixed issue: House knights that had equipment purchased from a previous level, but were not invited to the current tournament would not have it if the player saves & loads - Fixed issue: Firkin lantern didn't shed any light - Fixed issue: The "joust pass" collider has been tweaked to better prevent soft locks - Fixed issue: Some story dialogue typos
Until next time!
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