What changed
3 fixes0 additions1 change1 removal
fixedLoading Screens and Battle LagSo, it was brought more to my attention that occasionally, some moves would "lag" the very first time they're used. I realized in testing that there was a problem with the method in which resources were loaded and cached, and I have fixed it.
changedLoading Screens and Battle LagTo add further on this, for the first major loading screen (that is, upon starting/loading a new game, not every single one between areas), there will now be a proper loading screen graphic to convey the loading progress, and that it might take slightly longer than others.
removedLoading Screens and Battle LagThis should remove all lag during fights in the main story, and in my experience this loading screen only seems to take 1-2 seconds at most.
fixedFixesThis patch fixes a few small visual glitches in some battles. In addition, it was reported to me that the Red Frog battle may, in some very fringe cases, lead to freezing (Ironically).
fixedFixesNeither I nor the initial reporter could reproduce this error, but I made sure to rework the likely source just in case, so it hopefully will not occur anymore.
Touhou: Fearless Frogslayer changes
fixedSo, it was brought more to my attention that occasionally, some moves would "lag" the very first time they're used. I realized in testing that there was a problem with the method in which resources were loaded and cached, and I have fixed it.
changedTo add further on this, for the first major loading screen (that is, upon starting/loading a new game, not every single one between areas), there will now be a proper loading screen graphic to convey the loading progress, and that it might take slightly longer than others.
removedThis should remove all lag during fights in the main story, and in my experience this loading screen only seems to take 1-2 seconds at most.
fixedThis patch fixes a few small visual glitches in some battles. In addition, it was reported to me that the Red Frog battle may, in some very fringe cases, lead to freezing (Ironically).
fixedNeither I nor the initial reporter could reproduce this error, but I made sure to rework the likely source just in case, so it hopefully will not occur anymore.
Loading Screens and Battle Lag
So, it was brought more to my attention that occasionally, some moves would "lag" the very first time they're used. I realized in testing that there was a problem with the method in which resources were loaded and cached, and I have fixed it.
To add further on this, for the first major loading screen (that is, upon starting/loading a new game, not every single one between areas), there will now be a proper loading screen graphic to convey the loading progress, and that it might take slightly longer than others.
This should remove all lag during fights in the main story, and in my experience this loading screen only seems to take 1-2 seconds at most.
Fixes
This patch fixes a few small visual glitches in some battles. In addition, it was reported to me that the Red Frog battle may, in some very fringe cases, lead to freezing (Ironically).
Neither I nor the initial reporter could reproduce this error, but I made sure to rework the likely source just in case, so it hopefully will not occur anymore.
Bug Reports
Please submit any bugs you come across to this discussion board: https://steamcommunity.com/app/3218680/discussions/0/598527550147298302/ Thank you for your patience.