What changed
0 fixes3 additions3 changes0 removals
- Balance
- Maps
- Server
- Store
- Performance
addedBonus pick up:Bonus Pickups have a limit of x10 which is applied to the positional winnings based on finish placement. Bonus is reset to 0 after each respawn. PVP will cause reset of bonus Single Player: Bonus respawn will be respawn on timer and are available each lap. Multiplayer: Bonus will appear for every racer and will respawn each lap. Every player has an equal chance to pick up every multiplier. Winnings: Adjusted to better suite the new bonus system.
addedLevel Adjustments/Death Wreckers:Death Wreckers have been added to every level and are a continuous threat to all racers. Placement will alter based on feedback and map flow. They are designed to add a challenge to the race and create a risk VS reward system for some bonus collection A notification system is currently under construction as we work towards a system for racers to better judge some spontaneous wreckers. Nitro Pick ups have been placed on every track. Bonus pick ups have been placed on every track.
changedMultiplayer:Multiplayer will be shifted into a weekends only while we stress test our servers and better match players. A complete updated and overhaul to match making has been completed and pushed. Friends list match making has been improved so that more users can join into the same game. Search time has been increased from 2-5min to better allow for full races. Players will now join a match in progress. (Rank will not be effected for late joins) Biding has been lowered to better suite the new bonus multiplier system. Biding system can increase player winnings in Multiplayer dramatically.
addedSingle playerSingle player has been fully updated to now in include credit winnings at the end of each. The bonus system has been integrated into all levels. Players can now purchase and unlock all levels through single player.
changedVehicle TuningAll Vehicles have have been tuned to be more user friendly and less dependent on a heavy braking system. Collisions have been improved and all cars are continually undergoing an extensive set of updates based on induvial car performance. Tier 2 Vehicles have been unlocked
changedOutstanding Bugs:Safe Respawn- current respawning may result in a spawn kill or instant vehicle crash. You are safe from death wreckers for an extended period of time but not other vehicles. A more advanced respawn system is under construction, Vehicle collisions are not perfect and are in a constant state of updating based on User/community Feedback. As we get more and more players vehicle performance will always be in state of adjustment and flux as we balance player skill with vehicle speed and performance. Skilled players will always have the an advantage.
Torqued Up Legends changes
addedBonus Pickups have a limit of x10 which is applied to the positional winnings based on finish placement. Bonus is reset to 0 after each respawn. PVP will cause reset of bonus Single Player: Bonus respawn will be respawn on timer and are available each lap. Multiplayer: Bonus will appear for every racer and will respawn each lap. Every player has an equal chance to pick up every multiplier. Winnings: Adjusted to better suite the new bonus system.
addedDeath Wreckers have been added to every level and are a continuous threat to all racers. Placement will alter based on feedback and map flow. They are designed to add a challenge to the race and create a risk VS reward system for some bonus collection A notification system is currently under construction as we work towards a system for racers to better judge some spontaneous wreckers. Nitro Pick ups have been placed on every track. Bonus pick ups have been placed on every track.
changedMultiplayer will be shifted into a weekends only while we stress test our servers and better match players. A complete updated and overhaul to match making has been completed and pushed. Friends list match making has been improved so that more users can join into the same game. Search time has been increased from 2-5min to better allow for full races. Players will now join a match in progress. (Rank will not be effected for late joins) Biding has been lowered to better suite the new bonus multiplier system. Biding system can increase player winnings in Multiplayer dramatically.
addedSingle player has been fully updated to now in include credit winnings at the end of each. The bonus system has been integrated into all levels. Players can now purchase and unlock all levels through single player.
changedAll Vehicles have have been tuned to be more user friendly and less dependent on a heavy braking system. Collisions have been improved and all cars are continually undergoing an extensive set of updates based on induvial car performance. Tier 2 Vehicles have been unlocked
Gameplay:
Nitro Adjustments:
Nitro has been delayed at the start of every race so that the field may gain position and separation. The nitro system will unlock before the first pick up and be available to all racers. The Amount received is based on current position on the race. 1st place will receive less nitro than last place.
Bonus pick up:
Bonus Pickups have a limit of x10 which is applied to the positional winnings based on finish placement. Bonus is reset to 0 after each respawn.
PVP will cause reset of bonus Single Player
Bonus respawn will be respawn on timer and are available each lap.
Multiplayer
Bonus will appear for every racer and will respawn each lap. Every player has an equal chance to pick up every multiplier.
Winnings
Adjusted to better suite the new bonus system.
Level Adjustments/Death Wreckers:
Death Wreckers have been added to every level and are a continuous threat to all racers. Placement will alter based on feedback and map flow. They are designed to add a challenge to the race and create a risk VS reward system for some bonus collection A notification system is currently under construction as we work towards a system for racers to better judge some spontaneous wreckers. Nitro Pick ups have been placed on every track. Bonus pick ups have been placed on every track.
Multiplayer:
Multiplayer will be shifted into a weekends only while we stress test our servers and better match players. A complete updated and overhaul to match making has been completed and pushed. Friends list match making has been improved so that more users can join into the same game. Search time has been increased from 2-5min to better allow for full races. Players will now join a match in progress. (Rank will not be effected for late joins) Biding has been lowered to better suite the new bonus multiplier system. Biding system can increase player winnings in Multiplayer dramatically.
Single player
Single player has been fully updated to now in include credit winnings at the end of each. The bonus system has been integrated into all levels. Players can now purchase and unlock all levels through single player.
Vehicle Tuning
All Vehicles have have been tuned to be more user friendly and less dependent on a heavy braking system. Collisions have been improved and all cars are continually undergoing an extensive set of updates based on induvial car performance. Tier 2 Vehicles have been unlocked
Outstanding Bugs:
Safe Respawn- current respawning may result in a spawn kill or instant vehicle crash. You are safe from death wreckers for an extended period of time but not other vehicles. A more advanced respawn system is under construction, Vehicle collisions are not perfect and are in a constant state of updating based on User/community Feedback. As we get more and more players vehicle performance will always be in state of adjustment and flux as we balance player skill with vehicle speed and performance. Skilled players will always have the an advantage.