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Steam News20 February 20215y ago

Patch 2/19/2021 Leaderboards, boosting and physics!

We have been hard at work to make updates to everything and take consideration of critique of players and users during Early Access! Leaderboards: We have included a new global leaderboard and ranking system.

Full notes

Full Torqued Up Legends update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes0 removals
  • Gameplay
  • Store
addedWe have included a new global leaderboard and ranking system. Players will earn points in every race and work towards ranking up. Most notable when reaching higher tiers they will find it more difficult to continue to rank up with out Placing 3rd or higher. A complete break down of rank will posted live to our websites once we collect more data and can provide a comprehensive Rank icon to each tier. With a crown being placed on the person who ranks in first place.
changedMultiplayer Adjustments: To better fill ques and match racers we have eliminated the separate racing lists temporarily and now allow for users to select their vehicle type before a race. Multiplayer will remain a constantly updated system working towards full release. You will be restricted to the Mixed tracks during this time frame. All tracks are still open on practice mode.
changedWe have worked in more physic updates to make cars feel more heavy and stable when colliding with other vehicles. Unlike other games you have played before hitting cars causes feedback on both vehicles and will often result in a wreck. The respawn has been improved to be much more faster and consistent to better suite wrecks and take downs. This is on purpose you should wreck, you should respawn or recover manually. Most people should explode a few times per race.
changedNitro: The Nitro system has been completely updated to better accommodate recovering and now allows for partial boosts. Using a full boost will always be more powerful. This also should lead to way more take downs of slow or crashed vehicles blocking the track. Takes downs improve rank,
changedCosmetics: The library has grown much larger in this latest batch.

Torqued Up Legends changes

addedWe have included a new global leaderboard and ranking system. Players will earn points in every race and work towards ranking up. Most notable when reaching higher tiers they will find it more difficult to continue to rank up with out Placing 3rd or higher. A complete break down of rank will posted live to our websites once we collect more data and can provide a comprehensive Rank icon to each tier. With a crown being placed on the person who ranks in first place.
changedMultiplayer Adjustments: To better fill ques and match racers we have eliminated the separate racing lists temporarily and now allow for users to select their vehicle type before a race. Multiplayer will remain a constantly updated system working towards full release. You will be restricted to the Mixed tracks during this time frame. All tracks are still open on practice mode.
changedWe have worked in more physic updates to make cars feel more heavy and stable when colliding with other vehicles. Unlike other games you have played before hitting cars causes feedback on both vehicles and will often result in a wreck. The respawn has been improved to be much more faster and consistent to better suite wrecks and take downs. This is on purpose you should wreck, you should respawn or recover manually. Most people should explode a few times per race.
changedNitro: The Nitro system has been completely updated to better accommodate recovering and now allows for partial boosts. Using a full boost will always be more powerful. This also should lead to way more take downs of slow or crashed vehicles blocking the track. Takes downs improve rank,
changedCosmetics: The library has grown much larger in this latest batch.

We have been hard at work to make updates to everything and take consideration of critique of players and users during Early Access!

Leaderboards:

We have included a new global leaderboard and ranking system. Players will earn points in every race and work towards ranking up. Most notable when reaching higher tiers they will find it more difficult to continue to rank up with out Placing 3rd or higher. A complete break down of rank will posted live to our websites once we collect more data and can provide a comprehensive Rank icon to each tier. With a crown being placed on the person who ranks in first place.

Multiplayer Adjustments: To better fill ques and match racers we have eliminated the separate racing lists temporarily and now allow for users to select their vehicle type before a race. Multiplayer will remain a constantly updated system working towards full release. You will be restricted to the Mixed tracks during this time frame. All tracks are still open on practice mode.

Car Adjustments:

We have worked in more physic updates to make cars feel more heavy and stable when colliding with other vehicles. Unlike other games you have played before hitting cars causes feedback on both vehicles and will often result in a wreck. The respawn has been improved to be much more faster and consistent to better suite wrecks and take downs. This is on purpose you should wreck, you should respawn or recover manually. Most people should explode a few times per race.

Nitro: The Nitro system has been completely updated to better accommodate recovering and now allows for partial boosts. Using a full boost will always be more powerful. This also should lead to way more take downs of slow or crashed vehicles blocking the track. Takes downs improve rank,

Cosmetics: The library has grown much larger in this latest batch.

Source

Steam News / 20 February 2021

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