Update log
Full Tornado: Research and Rescue update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- UI and audio
- Gameplay
- Maps
A few more fun changes with this update!
The tornado can now push/drag your truck along the ground and even loft and throw it if strong enough
The different surfaces now have different sound effects, grip, and speed limits: 40mph off-road, 60mph on dirt roads, and 90mph on paved roads
There is now additional noise/turbulence cut away from the underside of the parent supercell, just to add some variety visually and help it blend with the tornado funnel a bit more
The corn reacts to the vehicle driving through it now
The vegetation renderer has been updated, simulated sub-surface scattering in leaves, and there is now a slight sway in the wind
The lights on the truck can be toggled with the 'L' key
- CosmeticThe tailgate is interactablesimply click & drag
You can rotate the probe while holding it with the 'R' key
There is a small icon to visually help locate the probe once you're near it using the map
Here are some screenshots from the latest live play test!
(VHS effect applied on this one)
Source
