Tormented Souls 2
Steam News 19 November 20256mo ago

Patch 1.3.3 is now live!

Hi everyone! We've just released patch 1.3.3 which includes fixes for 40+ issues while also addressing the outstanding softlocks that were present in 1.3.2. See below for the full changelog: Gameplay - Fixed: Collecting…

Update log

Full Tormented Souls 2 update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

40 fixes3 additions1 change2 removals
  • Gameplay
  • Store
  • Balance
  • Fixes
  • Maps
  • UI and audio
fixedGameplayFixed: Collecting all weapons would not unlock the Hoplophile achievement
fixedGameplayFixed: Costumes appeared to duplicate, and Caroline would become invisible
fixedGameplayFixed: Equipping and unequipping the Lighter caused the darkness mechanic to break
fixedGameplayFixed: Player now receives Joseph's diary "02. The Sacred Book of the Nephilim" after interacting with Joseph
fixedGameplayFixed: Issue where Joseph's diary could be duplicated
fixedGameplayFixed: Incorrect icon displayed if upgrading the Shotgun with only the second upgrade

Hi everyone!

We've just released patch 1.3.3 which includes fixes for 40+ issues while also addressing the outstanding softlocks that were present in 1.3.2. See below for the full changelog:

Gameplay

- Fixed: Collecting all weapons would not unlock the Hoplophile achievement

- Fixed: Costumes appeared to duplicate, and Caroline would become invisible

- Fixed: Equipping and unequipping the Lighter caused the darkness mechanic to break

- Fixed: Player now receives Joseph's diary "02. The Sacred Book of the Nephilim" after interacting with Joseph

- Fixed: Issue where Joseph's diary could be duplicated

- Fixed: Incorrect icon displayed if upgrading the Shotgun with only the second upgrade

- Fixed: Player could break wooden crates in the Sewers without having the Detachable Flashlight equipped

- Fixed: Players now correctly receive items from wooden crates in School East Corridor B

- Fixed: Animation issue with ladders when aiming

- Fixed: Sandbag collision clipping through pillar in the Cloister

- Fixed: Traps could push Caroline on top of environmental objects

- Fixed: Unable to interact with the wardrobe in the Guest room for a second time

- Fixed: Players could teleport from the Commercial District to the Mall when interacting with a car trunk

- Fixed: Joseph would still be present in the Processing Plant after leaving the scene

- Fixed: Lower Wing elevator became unusable and displayed a message about insufficient power

- Fixed: Camera would become locked when skipping the VHS cutscene in the Processing Plant

- Fixed: Players could get stuck in an alcove in the Cemetery

- Fixed: Players lost control of the plant trolley in the Playground

- Fixed: Undercroft elevator became unusable and displayed a message about insufficient power

- Fixed: Camera would not update correctly in the Containment Ward

- Added pointing statues in particular locations to hint at hidden items

- Fixed: Save files were mistakenly overwritten in the background of the save/load menu

- Fixed: Controller vibration for heartbeats continued when the game was paused

- Fixed: Results screen would show incorrect data for saves recorded and healing items used

- The Windows key can no longer be bound to an input

- Fixed: The center Cryptex dial will sometimes rotate on pickup

- Fixed: The letter puzzle in the Cemetery would sometimes not complete

- Fixed: The letter puzzle in the Cemetery could be completed with the wrong solution

- Fixed: Issue where fuses would disappear from the inventory

- Fixed: On rare occasions, Iron Maiden's mask would not open

- Fixed: Camera issues during the Harvester boss fight when transitioning from cutscenes

- Fixed: Dr Hertz defeat cutscene was in 4:3 aspect ratio

- Fixed: Caroline's self-healing would be disabled when dying in the Dr Hertz boss fight (Assisted difficulty)

- Fixed: Pighead would not get electrocuted

- Fixed: On rare occasions, the final boss would only fire lasers

- Fixed: Being grabbed by multiple ghosts caused a soft lock

- Fixed: Enemies spawning incorrectly when exiting the School

- Fixed: Diver enemies could knock Caroline through walls

Visuals

- Fixed: Caroline's neck during cutscenes when wearing the police costume

- Fixed: Caroline's hair textures during opening cutscenes

- Fixed: Tree clipping in the South Corridor 2F next to the dead nun

- Removed the stairs icon in the West Corridor (Convent)

- Fixed: Shimmers could be seen through walls in the Dining Room

- Added a shimmer effect to the Manual Jack

- Cemetery B1 map has been updated to display the corridor in the Burial Chamber

Audio

- Added SFX when turning on the

Source

Steam News / 19 November 2025

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