In this update6
Full notes
Full Tormented Souls 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Maps
- Store
- UI and audio
- Fixes
Tormented Souls 2 changes
Hey everyone!
Thank you for your patience as we worked through all of your feedback and bug reports over the past few weeks 🙏 Following a short beta period we have now rolled out patch 1.3.2 which should address over 60 issues including the softlocks that have been frustrating players since launch.
IMPORTANT: During the beta period we were made aware of two instances of persisting softlocks in 1.3.2:
Issue 1: Sometimes the main cemetery (tomb dials) puzzle does not trigger correctly after it is completed.
Solution: Ensure that you save in the Cemetery Office immediately after entering the cemetery area for the first time. If you encounter the softlock issue reloading the Cemetery Office save should clear the bug.
Issue 2: In rare instances, fuse items placed in the School Generator Room or held in the players inventory in v1.2 are disappearing in v1.3.2. We are investigating why this is happening.
Solution: For some players collecting the fuse items from the fuse box and saving in v1.2 before switching over to v1.3.2 resolves the issue.
As an extra precaution we are keeping the v1.2 of the game live on a separate public beta branch so that players can revert to this version if need be. You can access the branch as follows:
Right click on the Tormented Souls 2 app in your Steam library.
Select ‘properties’.
Select ‘betas’ from the left-hand menu.
Click on the ‘beta participation’ dropdown and select ‘rollback_1.2.0'
Select ‘installed files’ from the left-hand menu and click ‘verify integrity of game files’.
Here is the full changelog for v1.3.2:
Gameplay
Fixed: Registry achievement unlock condition
Fixed: Master Key achievement unlock condition
Fixed: Hoplophile achievement unlock condition
Fixed: Serial Killer achievement unlock condition
Fixed: Vindication achievement unlock condition
Fixed: Ranger achievement unlock condition
Fixed: Upper Wing elevator became unusable and displayed a message about insufficient power
Fixed: Warehouse elevator became unusable and displayed a message about insufficient power
Fixed: School elevator became unusable and displayed a message about insufficient power
Fixed: Burial Chamber elevator became unusable and displayed a message about insufficient power
Fixed: Players could go out of bounds in the Cemetery Grounds
Fixed: Players could go out of bounds in the Arcade
Fixed: The darkness mechanic not triggering in the Lower Wing
Fixed: Joseph's diary, "03. The Dark Book is Here!", could be obtained twice
Removed the (unintended) fifth Joseph diary entry
Fixed: Players could lose control of the Kitchen and the Playground moveable objects
Fixed: Unlocked Laboratory door would lock again when leaving the area
Fixed: Elevator Passage elevator to the Ancient Temple became unusable and displayed a message about insufficient power
Fixed: Soft lock when pressing the change target input
Fixed: Soft lock in the Iron Maiden boss fight when interacting with the boss during stand-up animation
Fixed: Item pick-up interactions in the Iron Maiden boss fight were unresponsive
Fixed: Iron Maiden jumped to downed animation if hit during the roar animation
Fixed: Iron Maiden cutscene would freeze if the inventory was open upon Iron Maiden's defeat
Fixed: Soft lock in the Harvester boss fight
Fixed: An unusable Harpoon could be collected after the Harvester was defeated
Fixed: Dr Hertz boss entered down stage before all other enemies were defeated
Added additional visuals to Dr Hertz defeat animation
Fixed: Caroline's death animation would be in mid-air when killed by Pighead's grab attack
Fixed: Lighting in Pighead defeated cutscene
Fixed: The final boss would sometimes stop attacking
Fixed: The final boss could be damaged during its invulnerable stage
Fixed: Game crashed after defeating the final boss while spamming multiple inputs during cutscenes
Tweaked the final boss's animations during the close-up camera
Fixed: Enemies in the South Corridor were unaffected by Nailer shots
Fixed: Invisible enemies in the Computer Lab
Fixed: Enemy behaviour in the Janitor's Room tunnel
- FixedTurning off DLC costumes removed the white t-shirt outfit
Fixed: Keyboard and mouse input rebinding not functioning correctly
Fixed: Aiming issue when changing from controller Type C to keyboard and mouse controls
Fixed: 3rd and 4th save slots did not work as intended
Fixed: Cryptex interaction soft lock
Fixed: Players could get stuck in the environment after completing the Pharmacy fridge puzzle
- FixedThe VHS Tape - Freezer item could be removed from the VHS player in the Conference Room
Fixed: Third reliquary piece could sometimes be blocked by an invisible placeholder item
Fixed: Reliquary pieces would sometimes disappear when leaving the area
Fixed: Four Horsemen puzzle interaction soft lock
Fixed: Four Horsemen puzzle soft lock when closing the interact window quickly after pressing a rotate button
Fixed: Fuses would sometimes disappear after being placed in the Generator Room fuse board slots
Fixed: Hawk Figurine could not be obtained if the safe in the Other Side was closed
Fixed: Church elevator will sometimes display "No power"
Localisation and Text
Changed the description of Gasoline, Coil Nails, Acid Test Tubes, and Powder and Shot to inform players that these are ammo items (still missing in PT-BR)
Fixed: Incorrect text when attempting to combine items with the Shotgun
Fixed: Typo for Extended Automatic Nailer (EN)
Fixed: Results screen displayed an incorrect number of enemies killed
Fixed: Typo in Sister Miriam's diary, "04. Sister Inquisitor" (EN)
Implemented the missing translation when interacting with the table in the Torture Museum
Fixed: Text disappeared too quickly on Chapter House door puzzle
Fixed: French translation during Crematorium cutscene
Fixed: Incorrect text displayed when examining the Cassette Player for the first time
Fixed: Incorrect interaction text in Upper Wing
Fixed: Incorrect text displayed when examining the Club Key
The credits have been updated
Visuals
Fixed: V-Sync not working as intended
Fixed: Enemy death animation would repeat
- FixedAmmo count remained in quickslot after weapon shortcut was changed
Fixed: Button layout Type C displayed the wrong button icon when being grabbed by enemies
Fixed: Caroline disappeared from cutscenes
Fixed: Lighting issue when interacting with the judas cradle in the Torture Museum
Fixed: Trench coat outfit would disappear in the Iron Maiden defeated cutscene
Fixed: Plant Sprayer model incorrect textures
Fixed: Lighting issue in Butcher Shop Cellar
Added missing elevator map icons in Reception
Fixed: Slaughter Room door lights would turn off after leaving the room
Fixed: Cemetery constellation boards obscured by descriptive text
Fixed: Camera issue in Mass Grave (Other Side)
Fixed: Computer Lab combination key icon not displayed on the map after interaction
Fixed: Girls' Restroom mirror candles obscured by poor lighting
Fixed: Apple Seeds reappeared after the Classroom 103 puzzle was completed
The brightness has been increased during the bad ending cutscene
Fixed: VHS puzzle icons not updating on the map after completion
Fixed: Incorrect Unreal Engine icon on taskbar
Audio
Fixed: The shadows audio continued after death
Fixed: Some items contained within breakables objects missing SFX
Implemented the missing brazen bull SFX
Implemented the missing blood statue SFX
Reduced the volume of the steam pipe SFX
Corrected the School Basement elevator interaction SFX
Fixed: Classroom 103 teacher breathing SFX continued after completing the puzzle
Implemented the missing Bunker elevator doors SFX
Fixed: Dr Hertz boss fight music would end without looping
Finally we are aware of a number of other issues that we are still investigating and fixing:
Known issues
End slate displays the incorrect number of health items used
End slate displays the incorrect number of saves made
Caroline's animation can get stuck when using tank controls and switching quickly from running to the inventory
New ammo descriptions for Gasoline, Coil Nails, Acid Test Tubes, and Powder and Shot are missing in PT-BR
Dr Hertz death cutscene plays in 4:3
Examining the Lighter displays no or incorrect description text
Settings cannot be upscaled to 2K and 4K
Reliquary piece models are too bright
Elevator alarm SFX continues when game is paused
Camera gets stuck when the cutscene of Caroline entering the Freezer (Past) is skipped
Players must interact with Joseph twice to get "02. The Sacred Book of the Nephilim"
Caroline can get stuck in the environment when pushed by enemies
Joseph's diary 04, "04. The Evil Spell", can be picked up in both the Playground and the Train Station
Isabella's diary 03, "03. Children are Disappearing", can be picked up in both Classroom 103 and Arcade
Incorrect icon display for upgraded Shotgun
Ghost enemies can get stuck on Caroline when attacking simultaneously
Shotgun displays incorrect inventory icon when second additional barrel is combined without first additional barrel
As there are so many fixes included in this patch, we have created a new bug reporting and feedback thread which you can find here: https://steamcommunity.com/app/2464280/discussions/0/663845090710682252/
Thanks for being so understanding as we work through our backlog. We hope that this latest patch will deliver a better experience for everyone and we’ll continue to work on improving Tormented Souls 2 and delivering more fixes in the next patch.
Dual Effect & PQube
Source
Changelog.gg summarizes and formats this update. How we read updates.
