HomeGamesUpdatesPricingMethodology
Steam News4 February 201610y ago

Torment Early Access Patch 1 Released

Hello everyone, Today we are pleased to announce patch 1 for Torment: Tides of Numenera's beta/Steam Early Access release.

Full notes

Full Torment: Tides of Numenera update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone, Today we are pleased to announce patch 1 for Torment: Tides of Numenera's beta/Steam Early Access release. This patch corrects a number of critical bugs our community reported and also has some feature and gameplay improvements across the board. Enjoy! Note: This patch may be incompatible with your previous save files due to changes in our save/load system. If you experience bugs as a result of loading up old saves, we recommend starting a new game. Highlights

What changed

3 fixes6 additions5 changes2 removals
  • Compatibility
  • Performance
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedHello everyone, Today we are pleased to announce patch 1 for Torment: Tides of Numenera's beta/Steam Early Access release. This patch corrects a number of critical bugs our community reported and also has some feature and gameplay improvements across the board. Enjoy! Note: This patch may be incompatible with your previous save files due to changes in our save/load system. If you experience bugs as a result of loading up old saves, we recommend starting a new game. Highlights
changedHeavy optimization pass to Fathom 13 scene.
changedCamera improvements.
changedLarge balance passes.
addedAdded hotkey support to the interface. Press I for Inventory, C for Character, M for Map, B for Quick Abilities, V for Quick Items, and J for Journal. Escape should close out of these menus, as should pressing their respective keys while the UI is open. Customizable hotkeys are not yet available.
addedAdded Autosave functionality with three rotating slots.

Torment: Tides of Numenera changes

addedHello everyone, Today we are pleased to announce patch 1 for Torment: Tides of Numenera's beta/Steam Early Access release. This patch corrects a number of critical bugs our community reported and also has some feature and gameplay improvements across the board. Enjoy! Note: This patch may be incompatible with your previous save files due to changes in our save/load system. If you experience bugs as a result of loading up old saves, we recommend starting a new game. Highlights
changedHeavy optimization pass to Fathom 13 scene.
changedCamera improvements.
changedLarge balance passes.
addedAdded hotkey support to the interface. Press I for Inventory, C for Character, M for Map, B for Quick Abilities, V for Quick Items, and J for Journal. Escape should close out of these menus, as should pressing their respective keys while the UI is open. Customizable hotkeys are not yet available.
  • Heavy optimization pass to Fathom 13 scene.

  • Camera improvements.

  • Large balance passes.

  • Added hotkey support to the interface. Press I for Inventory, C for Character, M for Map, B for Quick Abilities, V for Quick Items, and J for Journal. Escape should close out of these menus, as should pressing their respective keys while the UI is open. Customizable hotkeys are not yet available.

  • Added Autosave functionality with three rotating slots.

  • Added Quicksave/Quickload functionality. Press F5 to quicksave, F6 to quickload.

  • Added a Shins (currency) display to the Inventory screen.

  • The camera should no longer pan while a menu is open.

  • Manifold miscellaneous optimizations to performance.

  • Updates to portrait artwork.

  • Fixed Broken Dome bug that could cause the intro cutscene/conversation to not play correctly. Should also fix misc. bugs that could be caused by user interface inputs falling through the UI.

  • Fixed Cypher Sickness not saving properly.

  • Fixed combat freeze-ups that could occur with repeat save/loads.

  • Cyphers can now be dragged to other characters. Cypher Sickness should no longer multiply in effect after save/load.

  • Issue with movement getting stuck on scene transition should no longer occur.

For the full patch notes, please see this thread: http://steamcommunity.com/app/272270/discussions/0/405690850604539467/

Source

Steam News / 4 February 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.