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Steam News11 November 20223y ago

Minimap and unit improvements

New Minimap: We added a new feature in the gameplay, the minimap! It shows a very simplified view of the map, all units and buildings. The color of the icons will be the color of their team.

In this update5

Full notes

Full Torins Towers: Rise of Heroes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions2 changes0 removals
  • UI and audio
  • Maps
  • Gameplay
  • Fixes
addedNew Minimap:We added a new feature in the gameplay, the minimap! It shows a very simplified view of the map, all units and buildings. The color of the icons will be the color of their team. When you select your units, their color turns to green. You also see your camera position. With a pressed click on the minimap, you drag the camera around the map!
addedLevel Changes:New multiplayer map "Picnic Paradise"
changedGameplay Improvements:When you have multiple forges build, the other forges will block unit upgrades, that are already running on another forge
addedImproved Unit Behaviour:Melee units can now easier run past ranged fighter (won't get blocked)
changedImproved Unit Behaviour:A unit will now focus the correct enemy and when the animation is finished, he will look for other enemies closer to him
fixedBug Fixes:Camera is moving to the first building again (now for sure)

Torins Towers: Rise of Heroes changes

addedWe added a new feature in the gameplay, the minimap! It shows a very simplified view of the map, all units and buildings. The color of the icons will be the color of their team. When you select your units, their color turns to green. You also see your camera position. With a pressed click on the minimap, you drag the camera around the map!
addedNew multiplayer map "Picnic Paradise"
changedWhen you have multiple forges build, the other forges will block unit upgrades, that are already running on another forge
addedMelee units can now easier run past ranged fighter (won't get blocked)
changedA unit will now focus the correct enemy and when the animation is finished, he will look for other enemies closer to him

New Minimap:

We added a new feature in the gameplay, the minimap! It shows a very simplified view of the map, all units and buildings. The color of the icons will be the color of their team. When you select your units, their color turns to green. You also see your camera position. With a pressed click on the minimap, you drag the camera around the map!

Level Changes:

  • New multiplayer map "Picnic Paradise"

Gameplay Improvements:

  • When you have multiple forges build, the other forges will block unit upgrades, that are already running on another forge

Improved Unit Behaviour:

  • Melee units can now easier run past ranged fighter (won't get blocked)

  • Units have a higher defense range. Now they reacted earlier when enemies are approaching them

  • Now archers can't easily attack someone without them reacting to them

  • Units now attack a single point of interest and after that they return to their group formation

  • A unit will now focus the correct enemy and when the animation is finished, he will look for other enemies closer to him

Bug Fixes:

  • Camera is moving to the first building again (now for sure)

  • Fixed a bug with shadows not showing correctly

  • Fixed a bug where a spell got the look it could be used when the hero was already dead

Source

Steam News / 11 November 2022

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