Full notes
Full Torins Towers: Rise of Heroes update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition1 change0 removals
- Maps
- UI and audio
- Gameplay
fixedFixed small issue with the new multiplayer map "Total Chaos" where the round was finished right at the start
changedThe sound of lightning now won't stop when you run out of range
addedChanged interaction with Sphere Domes. The Sphere now has to be down for units to enter it
Torins Towers: Rise of Heroes changes
fixedFixed small issue with the new multiplayer map "Total Chaos" where the round was finished right at the start
changedThe sound of lightning now won't stop when you run out of range
addedChanged interaction with Sphere Domes. The Sphere now has to be down for units to enter it
Fixed small issue with the new multiplayer map "Total Chaos" where the round was finished right at the start
The sound of lightning now won't stop when you run out of range
Changed interaction with Sphere Domes. The Sphere now has to be down for units to enter it
Source
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