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Steam News22 March 20224y ago

New Gameplay Mechanics

What's new(Highlights): Two new gameplay mechanics! Thunderstorm and Sphere Dome Thunderstorm is a dangerous area to be around where you can get hit by a lightning strike. Are you up for the challenge?

In this update3

Full notes

Full Torins Towers: Rise of Heroes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes5 additions5 changes0 removals
  • Gameplay
  • Events
  • Maps
  • Server
  • UI and audio
  • Fixes
addedWhat's new(Highlights):Two new gameplay mechanics! Thunderstorm and Sphere Dome
changedWhat's new(Highlights):Thunderstorm is a dangerous area to be around where you can get hit by a lightning strike. Are you up for the challenge? Play it in "PathOfElectricity" and "Mountains"
changedWhat's new(Highlights):Sphere Dome is a protecting Sphere around Buildings. To deactivate, you have to find it's platform and stand on it with a unit. When the building gets captured, the dome disappears. Play it in "Interruption" and "SphereFear"
addedWhat's new(Highlights):New multiplayer map: "Total Chaos"
addedWhat's new(Highlights):New achievement: "don't get burned" - win wildfire in hard without losing a unit to the fire
addedWhat's new(Highlights):Archers now attack random enemies in their attack range, this results into a more fluid combat you can now reset your hero stats

Torins Towers: Rise of Heroes changes

addedTwo new gameplay mechanics! Thunderstorm and Sphere Dome
changedThunderstorm is a dangerous area to be around where you can get hit by a lightning strike. Are you up for the challenge? Play it in "PathOfElectricity" and "Mountains"
changedSphere Dome is a protecting Sphere around Buildings. To deactivate, you have to find it's platform and stand on it with a unit. When the building gets captured, the dome disappears. Play it in "Interruption" and "SphereFear"
addedNew multiplayer map: "Total Chaos"
addedNew achievement: "don't get burned" - win wildfire in hard without losing a unit to the fire

What's new(Highlights):

  • Two new gameplay mechanics! Thunderstorm and Sphere Dome

  • Thunderstorm is a dangerous area to be around where you can get hit by a lightning strike. Are you up for the challenge? Play it in "PathOfElectricity" and "Mountains"

  • Sphere Dome is a protecting Sphere around Buildings. To deactivate, you have to find it's platform and stand on it with a unit. When the building gets captured, the dome disappears. Play it in "Interruption" and "SphereFear"

  • New multiplayer map: "Total Chaos"

  • New achievement: "don't get burned" - win wildfire in hard without losing a unit to the fire

  • Archers now attack random enemies in their attack range, this results into a more fluid combat you can now reset your hero stats

  • You now get a error message when its not possible to connect to the server and save/load your progress

Balancing:

  • The AI in "Flowerland" now won't upgrade their buildings and therefore be easier to win

  • Reduced the amount of towers in the multiplayer map "Obstacle Course" and added a new bridge

Bug fixes:

  • Updated localisation, this will hopefully fix a start-up bug for some players

  • Fixed a bug where in "Flowerland" captured buildings went invisible

  • Fixed a bug where buildings didn't get completely destroyed by the wildfire which also resulted into not directly losing the mission

  • Fixed a bug where sometimes a win didn't count as a win in singleplayer

  • Fixed a bug where another level got started when you hit replay

  • Players now spawn on the level they just played

Source

Steam News / 22 March 2022

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