Full notes
Full Torch of Shadows update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Gameplay
Torch of Shadows changes
After a long process of development, testing, refinement and improvement, Torch of Shadows is finally available on Steam.
This is our first game, and the process has been a huge learning experience for us. Every system, every enemy and every map has undergone multiple iterations to reach its current form.
At its core, Torch of Shadows is all about balance:
You must balance Light and Dark, adapt your build and survive relentless waves in fast-paced 15-minute runs. Every decision you make affects both your current run and your long-term progression.
You will:
Fight through chaotic waves of Light and Dark creatures
Make build-defining choices every level
Face unique bosses at critical moments
Progress through dual upgrade paths
Explore maps that evolve with difficulty and events
This is just the beginning.
We’ll continue improving the game, adding new content, and shaping the experience together with your feedback.
If you decide to give it a try, it truly means a lot to us.
Thank you for being here.
Discord: https://discord.gg/jg3js5GztX
👉 Play Torch of Shadows now on Steam:
Source
Changelog.gg summarizes and formats this update. How we read updates.
