In this update7
Full notes
Full Tomo Jam update
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What changed
- Gameplay
- UI and audio
- Performance
Tomo Jam changes
Huge update this week!
Online multiplayer has finally arrived in Tomo Jam with Jam Sessions!
This is an extremely large feature and bugs are expected. Please report any issues via Discord or the in-game feedback form.
Major New Feature - Online Jam Sessions
You can now play Tomo Jam with others around the world in real-time.
Jump into a session, pick your instrument, and perform together 🎹🥁
Content Sync (Custom Songs)
Custom song support extends into multiplayer:
Clients will sync to the host’s custom song library if that host has custom songs
Players can choose to cache songs locally
Cached songs are saved to disk
Rejoining a session won’t require re-downloading everything
Online UI & Lobby System
Access the online menu from song select using the Start button (or your controller equivalent)
Create sessions with:
Custom session names
Optional password protection
Search for sessions by lobby name
Jam Sessions support up to 16 players
Jam Sessions cannot be joined if:
They are full
A performance is already in progress
A song has already been selected
Additional details:
Jam Sessions display whether the host has custom songs enabled
Host controls song selection (for now)
Player rotation / shared control planned for a future update
Each player selects their own:
Instrument
Difficulty
Just as in local co-op, a part can only be selected by one player
Online Gameplay
Online Jam Sessions keep the familiar Tomo Jam feel while adding a shared performance layer:
You hear all players performing together in real-time
You only see your own staff/UI
Unselected instruments are performed by the background orchestra
Band Status Panel (New)
A new panel shows the status of all players in the session:
Displays Steam avatars and current performance %
Visual feedback for key moments (with more to be added later):
❌ Miss - player flashes with miss judgement
✨ Improv - spotlight effect
🔥 On Fire - max combo animation
This panel is a heavy work in progress and will likely be overhauled in a later update
Scoring
Scores remain individual per player
All scores are still valid for leaderboard submission
A Band Score system is planned for a future update
Notes
Local multiplayer is disabled during online sessions
This is just the beginning for online play - more improvements and features are already in progress.
If you try out Online Jam Sessions, please share your feedback - it will directly shape how multiplayer evolves!
As always, thank you for your continued support as Tomo Jam evolves <3
Keep on jammin'
Frank,
Restless Games
Source
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