What changed
2 fixes4 additions2 changes0 removals
- Gameplay
- UI and audio
- Fixes
changedPreviously Pathing requirement was mostly driven by the inventory requirements. I have added a new simplified true/false requirement, this remove bloat in the inventory system for simple and quick thing to check that shouldn't involve number or inventory all together.
addedAdded "General information", which works in a true/false fashion.
addedUnder point of interest, changed "Hero" tab to "Other", which now has the "general information & path tab", where you will find the interface to add/remove requirements for the nod, as well as changing the value of said true/false.
fixedCorrected a small issue with inventory requirement status.
changedGameplay:
fixedCorrected the random requirement for entering nod.
Tome of Fates changes
changedPreviously Pathing requirement was mostly driven by the inventory requirements. I have added a new simplified true/false requirement, this remove bloat in the inventory system for simple and quick thing to check that shouldn't involve number or inventory all together.
addedAdded "General information", which works in a true/false fashion.
addedUnder point of interest, changed "Hero" tab to "Other", which now has the "general information & path tab", where you will find the interface to add/remove requirements for the nod, as well as changing the value of said true/false.
fixedCorrected a small issue with inventory requirement status.
changedGameplay:
Update 33 Patch 1.0.18
Previously Pathing requirement was mostly driven by the inventory requirements. I have added a new simplified true/false requirement, this remove bloat in the inventory system for simple and quick thing to check that shouldn't involve number or inventory all together.
Editor:
Added "General information", which works in a true/false fashion.
Under point of interest, changed "Hero" tab to "Other", which now has the "general information & path tab", where you will find the interface to add/remove requirements for the nod, as well as changing the value of said true/false.
Corrected a small issue with inventory requirement status.
Gameplay:
Corrected the random requirement for entering nod.
Added text description of what is taken when entering a point of interest
Added new General information system on top of the current requirement system.
Kamz