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Steam News26 November 20241y ago

Monthly update

Update 36 Patch 1.0.21 This will likely be the final update before the full release! I’m very happy with the current state of the game.

Full notes

Full Tome of Fates update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes5 additions5 changes0 removals
  • Gameplay
  • Compatibility
  • Fixes
  • Store
  • UI and audio
  • Balance
changedI’m very happy with the current state of the game. While there’s always room for more features and improvements, I believe this is a strong foundation to build upon.
addedAs a sneak peek of what’s coming next, I’ve added Chapter 1 of the upcoming story, which I’ll be focusing on over the next few months to prepare for its release.
changedOne of my key priorities has always been ensuring backward compatibility. This means that all the stories created by players will remain fully functional in future versions of the game.
fixedFixed an issue where resource slots could not be allocated/de-allocated to a resource.
addedAdded new link type, "Roll check" which will do the following - X dices, base on 1 resource, must meet Y, go to Y upon success, X upon failure.
addedCreated new "Help" panel for the link types.
base stats for defense / attack10base stats for defense / attack decreased, nerf

Tome of Fates changes

changedI’m very happy with the current state of the game. While there’s always room for more features and improvements, I believe this is a strong foundation to build upon.
addedAs a sneak peek of what’s coming next, I’ve added Chapter 1 of the upcoming story, which I’ll be focusing on over the next few months to prepare for its release.
changedOne of my key priorities has always been ensuring backward compatibility. This means that all the stories created by players will remain fully functional in future versions of the game.
fixedFixed an issue where resource slots could not be allocated/de-allocated to a resource.
addedAdded new link type, "Roll check" which will do the following - X dices, base on 1 resource, must meet Y, go to Y upon success, X upon failure.

Update 36 Patch 1.0.21

This will likely be the final update before the full release!

I’m very happy with the current state of the game. While there’s always room for more features and improvements, I believe this is a strong foundation to build upon.

As a sneak peek of what’s coming next, I’ve added Chapter 1 of the upcoming story, which I’ll be focusing on over the next few months to prepare for its release.

One of my key priorities has always been ensuring backward compatibility. This means that all the stories created by players will remain fully functional in future versions of the game.

Thank you for your support, and I can’t wait to hear your thoughts as we approach release day!

Editor:

  • Fixed an issue where resource slots could not be allocated/de-allocated to a resource.

  • Added new link type, "Roll check" which will do the following - X dices, base on 1 resource, must meet Y, go to Y upon success, X upon failure.

  • Created new "Help" panel for the link types.

Game:

  • Fixed an issue with renaming "slot" of a story

  • Changed game text to be more all purpose (Purchase -> Exchange)

  • Modified UI for inventory, improving readability

  • Fixed specific loading issue where the hero would be picked but the game not started.

  • Added luck explanation to the combat tip

  • Fixed an issue where the "Help" panel was not created if set inactive in the settings.

  • Corrected stats change indication when entering a point of interest

  • Corrected different random value than host on multiplayer.

  • Corrected mob spawn chance (100% was actually 99% spawn chance)

  • Fixed some issue on how the pathing worked based on some of the link type

  • Changed the base stats for defense / attack from 1 to 0.

  • Fixed how "Active Equipment" works, it now correctly update inventory and shows which slot is active

Also, make sure to leave a comment on how you feel about the new story! Kamz

Source

Steam News / 26 November 2024

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