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Steam News3 February 20242y ago

Bi-weekly update

Weekly Update 25 Patch 1.0.10 Been only a week since the last patch, but i feel like it warranted it.

Full notes

Full Tome of Fates update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix7 additions2 changes0 removals
  • Gameplay
  • Fixes
  • Store
  • Balance
changedGameplay:
fixedcorrected some issue with respawn and inventory on randomizer nods (inventory was skipped before, now it is attributed)
changedChanged what is shown in the attributes list in game (only the name is shown, and not the slot anymore).
addedCompleted the reskin of the editor, including better workflow, some new icons.
addedPoint of interest now have the ability to add multiplier based on a resource for monster.
addedPoint of interest now have the ability to add multiplier based on a resource for resources (require, receive. purchase).

Tome of Fates changes

  • change images to match new skin and add latest informationstore-item
changedGameplay:
fixedcorrected some issue with respawn and inventory on randomizer nods (inventory was skipped before, now it is attributed)
changedChanged what is shown in the attributes list in game (only the name is shown, and not the slot anymore).
addedCompleted the reskin of the editor, including better workflow, some new icons.
addedPoint of interest now have the ability to add multiplier based on a resource for monster.

Weekly Update 25 Patch 1.0.10

Been only a week since the last patch, but i feel like it warranted it.

Gameplay:

  • corrected some issue with respawn and inventory on randomizer nods (inventory was skipped before, now it is attributed)

  • Changed what is shown in the attributes list in game (only the name is shown, and not the slot anymore).

Editor:

  • Completed the reskin of the editor, including better workflow, some new icons.

  • Point of interest now have the ability to add multiplier based on a resource for monster.

  • Point of interest now have the ability to add multiplier based on a resource for resources (require, receive. purchase).

  • can now reference base stats in Point of interest description and answers (using: *SKILL, *LUCK, *LUCKMAX, *HEALTH, *HEALTHMAX, *ATTACK, *DEFENCE, *BONUS).

  • can now reference resources amount carried by hero in Point of interest description and answers (using: ^ID, ID is found under the resource itself).

Coming up:

  • Editor tutorial - change images to match new skin and add latest information

  • Alpha of "Astria" , based on my own lore, where you will be find yourself the new elected king of a beat down kingdom, where you will need to manage both your people, your economy and border !

Kamz

Source

Steam News / 3 February 2024

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