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Steam News11 August 20169y ago

More Fixes on Experimental

Fixed a few more player-reported issues on the experimental branch (will push to default once it sits for a day with no issues).

Full notes

Full Tom vs. The Armies of Hell update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions1 change0 removals
  • Fixes
  • Balance
fixedFixed a few more player-reported issues on the experimental branch (will push to default once it sits for a day with no issues). Here's the quick list:
changedgluttony would sometimes just get stuck after breath attack
fixedvery obscure bug related to starting a boss cutscene during respawn (you could move/fight during the cutscene). this one should be fixed now, but is hard for me to repro, so let me know if you still see it.

Tom vs. The Armies of Hell changes

fixedFixed a few more player-reported issues on the experimental branch (will push to default once it sits for a day with no issues). Here's the quick list:
changedgluttony would sometimes just get stuck after breath attack
fixedvery obscure bug related to starting a boss cutscene during respawn (you could move/fight during the cutscene). this one should be fixed now, but is hard for me to repro, so let me know if you still see it.

Fixed a few more player-reported issues on the experimental branch (will push to default once it sits for a day with no issues). Here's the quick list:

  • gluttony would sometimes just get stuck after breath attack

  • what items explanations/tutorials you had seen already wasn't saving correctly and so they would pop up again if you reloaded. super lame/annoying.

  • items you had equiped when you loaded a game were cosmetically there, but didn't provide any benefit.

  • very obscure bug related to starting a boss cutscene during respawn (you could move/fight during the cutscene). this one should be fixed now, but is hard for me to repro, so let me know if you still see it.

Source

Steam News / 11 August 2016

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