Full notes
Full 帝国幻想乡~TOHOTOPIA update
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What changed
- Gameplay
- Server
- UI and audio
[Version V0.7.1m] Release Date: 2026/5/21 This patch delivers 18 bug fixes and improvements. We're still investigating several other harder-to-reproduce issues.
---------[Bug Fixes]------------- 1. Fixed a bug where corrupted local save data prevented the game from launching properly. 2. Fixed a bug in multiplayer where excavating Ruins could cause host/client desync. 3. Fixed a bug where units at full HP suffering from Fear or Fatigue could not perform the "Rest" action. 4. Fixed a bug where the Records screen displayed tutorial mission entries (existing entries are not cleared yet). 5. Fixed a bug where attacking a unit protected by Sakuya Izayoi caused the attack sequence to terminate incompletely (Escape, Sanae throwing Omikuji, etc.). 6. Fixed a bug where Gold / Science / Culture income could still be collected from your cities after they were captured by an enemy. 7. Fixed a bug where the debuff "Double Black Death Butterfly" inflicted by Satori Komeiji could affect allied units. 8. Fixed a bug where your units could enter the City Center of an enemy unit in the Broken Alliance state. 9. Fixed a bug with incorrect timing when AI diplomatic relations transitioned from Broken Alliance back to Neutral, or from War back to Neutral. 10. Fixed a bug where Sanae Kochiya would not throw Omikuji when healing your units afflicted with the "Fear" debuff.
----------[Improvements]-------------- 1.
Added a settings option
"Always show city border of selected tile". 2.
Added a settings option
"Confirm again when clicking the Next Turn button". 3. Added a notification sound at the start of each turn. 4. When a tile is blocked by the City Center building, the City Center now becomes semi-transparent automatically. 5. When switching from a unit to the tile it occupies, the owning City Center will play a bounce hint. 6. Improved BGM rotation to reduce abrupt cuts. 7. Adjusted Utsuho Reiuji's ability "Nuclear Fusion Warm-up" description: when moving, if the first unit encountered along the path is an ally, the unit will stop moving. 8. After obtaining a unit from excavating naval Ruins, any displaced unit will now be pushed toward water tiles first.
Source
Changelog.gg summarizes and formats this update. How we read updates.
