HomeGamesUpdatesPricingMethodology
Steam News21 May 20261mo ago

V0.7.1m Patch Notes

[Version V0.7.1m] Release Date: 2026/5/21 This patch delivers 18 bug fixes and improvements. We're still investigating several other harder-to-reproduce issues. ---------[Bug Fixes]------------- 1.

Full notes

Full 帝国幻想乡~TOHOTOPIA update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions2 changes0 removals
  • Gameplay
  • Server
  • UI and audio
changed[Version V0.7.1m] Release Date: 2026/5/21 This patch delivers 18 bug fixes and improvements. We're still investigating several other harder-to-reproduce issues.
fixed--------[Bug Fixes]------------- 1. Fixed a bug where corrupted local save data prevented the game from launching properly. 2. Fixed a bug in multiplayer where excavating Ruins could cause host/client desync. 3. Fixed a bug where units at full HP suffering from Fear or Fatigue could not perform the "Rest" action. 4. Fixed a bug where the Records screen displayed tutorial mission entries (existing entries are not cleared yet). 5. Fixed a bug where attacking a unit protected by Sakuya Izayoi caused the attack sequence to terminate incompletely (Escape, Sanae throwing Omikuji, etc.). 6. Fixed a bug where Gold / Science / Culture income could still be collected from your cities after they were captured by an enemy. 7. Fixed a bug where the debuff "Double Black Death Butterfly" inflicted by Satori Komeiji could affect allied units. 8. Fixed a bug where your units could enter the City Center of an enemy unit in the Broken Alliance state. 9. Fixed a bug with incorrect timing when AI diplomatic relations transitioned from Broken Alliance back to Neutral, or from War back to Neutral. 10. Fixed a bug where Sanae Kochiya would not throw Omikuji when healing your units afflicted with the "Fear" debuff.
changed---------[Improvements]-------------- 1. Added a settings option: "Always show city border of selected tile". 2. Added a settings option: "Confirm again when clicking the Next Turn button". 3. Added a notification sound at the start of each turn. 4. When a tile is blocked by the City Center building, the City Center now becomes semi-transparent automatically. 5. When switching from a unit to the tile it occupies, the owning City Center will play a bounce hint. 6. Improved BGM rotation to reduce abrupt cuts. 7. Adjusted Utsuho Reiuji's ability "Nuclear Fusion Warm-up" description: when moving, if the first unit encountered along the path is an ally, the unit will stop moving. 8. After obtaining a unit from excavating naval Ruins, any displaced unit will now be pushed toward water tiles first.

[Version V0.7.1m] Release Date: 2026/5/21 This patch delivers 18 bug fixes and improvements. We're still investigating several other harder-to-reproduce issues.

---------[Bug Fixes]------------- 1. Fixed a bug where corrupted local save data prevented the game from launching properly. 2. Fixed a bug in multiplayer where excavating Ruins could cause host/client desync. 3. Fixed a bug where units at full HP suffering from Fear or Fatigue could not perform the "Rest" action. 4. Fixed a bug where the Records screen displayed tutorial mission entries (existing entries are not cleared yet). 5. Fixed a bug where attacking a unit protected by Sakuya Izayoi caused the attack sequence to terminate incompletely (Escape, Sanae throwing Omikuji, etc.). 6. Fixed a bug where Gold / Science / Culture income could still be collected from your cities after they were captured by an enemy. 7. Fixed a bug where the debuff "Double Black Death Butterfly" inflicted by Satori Komeiji could affect allied units. 8. Fixed a bug where your units could enter the City Center of an enemy unit in the Broken Alliance state. 9. Fixed a bug with incorrect timing when AI diplomatic relations transitioned from Broken Alliance back to Neutral, or from War back to Neutral. 10. Fixed a bug where Sanae Kochiya would not throw Omikuji when healing your units afflicted with the "Fear" debuff.

----------[Improvements]-------------- 1.

Added a settings option

"Always show city border of selected tile". 2.

Added a settings option

"Confirm again when clicking the Next Turn button". 3. Added a notification sound at the start of each turn. 4. When a tile is blocked by the City Center building, the City Center now becomes semi-transparent automatically. 5. When switching from a unit to the tile it occupies, the owning City Center will play a bounce hint. 6. Improved BGM rotation to reduce abrupt cuts. 7. Adjusted Utsuho Reiuji's ability "Nuclear Fusion Warm-up" description: when moving, if the first unit encountered along the path is an ally, the unit will stop moving. 8. After obtaining a unit from excavating naval Ruins, any displaced unit will now be pushed toward water tiles first.

Source

Steam News / 21 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.