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Full Together: Moon Escape update
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What changed
- Gameplay
- UI and audio
Together: Moon Escape changes
Hi everyone!
I’m Carlos Coronado, solo developer of Together Moon Escape, and I’m incredibly excited to share this update with you.
The demo hasn’t been updated in a long time, and that’s because I’ve been completely focused on finishing the full game. And now… the full game is almost, almost, almost done.
Which means something amazing: a lot of improvements from the final version have now been adapted back into the demo.
Honestly, it feels like a completely new demo. Full changelist:
Complete Rework of the Main Menu & Lobby
The first thing you’ll notice is that the main menu and the lobby have been fully redesigned and reworked.
Professional Voice Acting (English / Spanish / Catalan)
The voices are no longer AI-generated.
We now have professional voice actresses in English, Spanish, and Catalan. I’ll make a separate post explaining more about this very soon, but for now you can already enjoy their performances in all three languages inside the game.
L.U.N.A. Is Now a Real Character
The old generic system voice is gone.
Now we have L.U.N.A., a proper character with personality and backstory.
You’re no longer inside some generic facilities either. You’re inside Montela, a company that owns Luna and operates in the lunar slime business.
Yes… things are getting deeper but don't worry. You are the protagonist and she will never stop the gameplay to dump exposition, etc.
L.U.N.A. Demo Improvements
Luna has been heavily refined:
She’s less repetitive.
She doesn’t get annoyed at you as much.
She’s less overwhelming.
The total number of lines has been reduced.
And she now has new contextual reactions that will also appear in the full game.
She feels more natural and better balanced.
Gameplay Improvements
There are countless small gameplay improvements that make everything smoother and more polished.
For example:
If you quickly press the emote button, you now instantly perform the pointing emote. You can sprint out of crouch without your character stopping.
You no longer get awkwardly rotated when colliding with physics objects, especially at the beginning.
Player movement overall feels much smoother.
And many more small refinements across the demo.
New Lore Added
There’s new lore spread throughout the demo, including the starting room.
The world of Together Moon Escape feels richer and more cohesive now.
Audio and Visual Improvements
Sound has been adjusted. Textures have been improved. General polish has been applied everywhere.
It genuinely feels like a brand-new demo experience.
New Credits (Careful 👀)
There are new credits.
But be careful. If you check the credits from the main menu, you’ll notice pencil sketches of all the levels up until the very end of the game.
So… spoilers ahead.
What This Means
The game is extremely close to being finished.
It’s fully playable from beginning to end. We’ve done playtests and people have loved it.
Everything is coming together.
This update makes me incredibly happy because it means we’re entering the final stretch. Now it’s time to prepare for the next Steam Next Fest.
And very soon, I’ll be announcing the release date.
Thank you so much for being part of this journey.
See you on the Moon.
Carlos Coronado
Source
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