Together in Battle
Steam News 18 January 20264mo ago

A small update!

Hi all! This is a small update to fix an obscure bug and--since I was fixing a bug anyway--to also make a small improvement to gamepad controls while in the shop interface. This brings the game up to version 1.0.58. Her…

Update log

Full Together in Battle update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix0 additions2 changes0 removals
  • UI and audio
  • Fixes
changedHi all! This is a small update to fix an obscure bug and--since I was fixing a bug anyway--to also make a small improvement to gamepad controls while in the shop interface. This brings the game up to version 1.0.58.
changedUI improvement: when in the shop, you can now move the gamepad cursor over the army overview, calendar, deck, and options buttons.
fixedfixed : in rare circumstances, it was possible to end up with a MovePortrait script action that did not refer to a valid portrait (e.g. by clicking too quickly in the final dialogue branch when accepting the Stepwell mission), which would cause the game to throw a null error and lock up.

Hi all! This is a small update to fix an obscure bug and--since I was fixing a bug anyway--to also make a small improvement to gamepad controls while in the shop interface. This brings the game up to version 1.0.58.

Here are the changes:

  • UI improvement: when in the shop, you can now move the gamepad cursor over the army overview, calendar, deck, and options buttons.

  • fixed: in rare circumstances, it was possible to end up with a MovePortrait script action that did not refer to a valid portrait (e.g. by clicking too quickly in the final dialogue branch when accepting the Stepwell mission), which would cause the game to throw a null error and lock up.

That's all for this one. I have much bigger, exciting things in the works, but they remain a secret for now. Until next time!

Tactically yours,

Craig

Source

Steam News / 18 January 2026

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