Together in Battle
Steam News 15 August 20259mo ago

SRPG Micro-Campaign Contest: "Secret"!

Hey all--I've decided to throw a two-month, custom mini-campaign contest! The idea is simple: starting today (August 15th, 2025), you'll have 2 months to create a short custom campaign in Together in Battle 's SRPG camp…

Update log

Full Together in Battle update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hey all--I've decided to throw a two-month, custom mini-campaign contest!

Extracted changes

0 fixes0 additions2 changes0 removals
  • Workshop
  • Balance
changedYou must email me your submission info and upload your submission to the Steam Workshop for Together in Battle by the contest deadline. (If you submit early, you can continue to revise your submission until the contest deadline.) Submission info to be emailed: the name (or alias) of everyone in your team; the name of your campaign; a short explanation of how it uses the theme; and any other special instructions or information needed to play it.
changedAll submissions will be scored on the following criteria: Gameplay (40 points) Pacing (10) - battles should pose tactical questions to the player at a steady pace, neither overwhelming them nor leaving too much "empty" time where the player has no interesting choices to make. Balance (10) - battles should pose an appropriate challenge without being frustrating; characters should all be useful to some degree, with distinct roles to play in the fighting and progression from leveling up that meaningfully alters their capabilities. Technical (10) - the submission should competently use a variety of the engine's features (e.g. elevation, special terrain, destructible objects, lighting, weather, triggers, dialogue interactions, etc.) Bugs will deduct

The idea is simple: starting today (August 15th, 2025), you'll have 2 months to create a short custom campaign in Together in Battle's SRPG campaign creator. All entries will be livestreamed and there will be hundreds of dollars* in cash prizes given out for the top 4 submissions! 🎊

*two hundred and fifty, to be exact.

Contest Theme

  • "Secret"

The Deadline

The Rules

  1. Your campaign must be playable within Together in Battle (i.e. no custom engines, SRPG Studio, ROM hacks, etc.) You can use Together in Battle's free demo to make it, however! (The demo provides full access to the campaign creation suite.)

  2. Your campaign must be "mini": it must consist of exactly 2 battles and no more than 5 scenes total (i.e. 2 battles and 1-3 cutscenes). Each of your cutscenes can be any length you like.

  3. Your campaign must tell a complete, self-contained story. It's okay if your campaign takes place in the same setting as another campaign--but it must tell a story that feels complete in itself (i.e. it should provide all of the information necessary for the player to understand what's going on without having played a different campaign, and it should not end with a cliffhanger or "to be continued").

  4. Your campaign must relate to the contest theme in some way. For example: it can be about a secret conspiracy; unmasking a secret traitor; learning the secret to achieving some goal; fighting to keep a secret from coming out; secretly infiltrating somewhere; it can have a twist where a character reveals a secret that assures victory when things look hopeless; etc. Exactly how the theme relates to your campaign is up to you to decide!

  5. Your campaign must be your own original work. You may team up with other people, of course, and communal cooperation on how best to use the engine is encouraged. You may use any assets which come with Together in Battle, custom assets you created yourself, or assets in the public domain (including assets with a CC0 license). For all non-public domain assets you use, you must have an appropriate license or written permission. You may not use generative AI in any form or fashion.

  6. You must email me your submission info and upload your submission to the Steam Workshop for Together in Battle by the contest deadline. (If you submit early, you can continue to revise your submission until the contest deadline.)

    • Submission info to be emailed: the name (or alias) of everyone in your team; the name of your campaign; a short explanation of how it uses the theme; and any other special instructions or information needed to play it.

Scoring Criteria

  • All submissions will be scored on the following criteria:

    • Gameplay (40 points)

      • Pacing (10) - battles should pose tactical questions to the player at a steady pace, neither overwhelming them nor leaving too much "empty" time where the player has no interesting choices to make.

      • Balance (10) - battles should pose an appropriate challenge without being frustrating; characters should all be useful to some degree, with distinct roles to play in the fighting and progression from leveling up that meaningfully alters their capabilities.

      • Technical (10) - the submission should competently use a variety of the engine's features (e.g. elevation, special terrain, destructible objects, lighting, weather, triggers, dialogue interactions, etc.)

        • Bugs will deduct

Source

Steam News / 15 August 2025

Open original