Full notes
Full ToGather:Island update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Events
- Store
- UI and audio
ToGather:Island changes
Update v0.0.9
Hello fellow survivors! In this update our survivors will continue their adventure on the gated island of Corral Atoll. Trade your items for Loons with the new shipping box system. Use Loons to buy better blueprints and unlock the various gates found on the island to enter into new areas.
FEATURES AND CHANGES
Added new Structures to sleep on:
Simple Bed
Straw Bed
Ebony Bed
Luxury Bed
Beach Lounger
Added new structures for planting seeds & trees:
Big Planter (only for sapling)
Herb Pot
Twin Planter
Add new structures for building & decoration:
Hut -Bonfire
Clock Tower
Gazebo
Mushroom Hut
Bush
Signboard
Stone Wall
Plated Stone Wall
High Stone Wall
New Enemy Bosses:
Golem Bear
Golem Gigas
Golem House
Golem Scout
New Map & Quest System
New Map : Corral Atoll
Recruit NPC scattered around the map
Complete Hidden Mission for special rewards
Added repair villager’s house quest
Added villagers. Villagers can be found and recruited to their houses. Players can purchase items from villagers using Loons.
Offering and reward box side quests
Other Cool Features
New free camera movement.
Map name changes
Updated new areas in levels
Added iron, steel and mecha tiers in crafting
Added knocking animation while building structure
New shipping box function.
Players can now sell items to get loons.
Added repair villager’s house quest
Added villagers. Villagers can be found and recruited to their houses. Players can purchase items from villagers using Loons.
Added delete function in load world window
New structure big planter
Added seed for coconut, mango and big tree
Added new cooking recipes
Reward box and Offering box structures.
New popup notification when receiving Loon/items from shipping box and reward box.
Added fade out effect at the beginning of the starting game.
Added transfer selected/all function on storage UI related and reward box UI.
Added tutorial page and options menu inside player's inventory tab.
Added map description and "Press Enter to edit" [TextBox] placeholder on create world page.
Added player's current Loon amount indicator on gameplay HUD.
Added payment UI when interacting gate.
Added new UI to notify player can lift structures with Power Glove when player near structures.
Display camera lock UI while in disabled camera rotation area.
Popup confirmation UI when exiting the game or return to main menu.
Slightly increase navigate UI speed.
Change golem command options text wording (Action).
Darker nights
Longer days
Disable camera rotation while in UI mode. [Crafting, Inventory, Cooking]
Now using hotkey 1 to 0 on keyboard to navigate quickslot (keyboard version).
Adjust audio setting increament value from 1 to 10 per/increament.
Player can now open radar while mounting golem.
Disable quickslot navigation while interacting with NPC.
Various bug fixes
!!!YOU ARE RECOMMENDED TO START A NEW GAME WITH THIS UPDATE!!!
Source
Changelog.gg summarizes and formats this update. How we read updates.
