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Steam News20 November 20241y ago

Hotfix 20.12

Hello all, Thanks again for the feedback and bug reports, it's really helpful to us!

Full notes

Full Toads of the Bayou update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello all,

What changed

2 fixes0 additions1 change0 removals
  • Maps
  • Balance
  • Performance
fixedMajor fixes:Fixed a bug that could make Gold go lower than 0, preventing the player from starting a run - Fixed a bug that prevented the shops from initializing - Fixed a bug that prevented enemies from spawning, or the toad from being placed on the map - Fixed a bug that could lead to a softlock during the tutorial when playing on Steamdeck
fixedMinor fixes:Fixed a bug about Dash+ not always dealing the proper amount of damage - Fixed a bug where the Veve Carver could grant more than 3 Veves - Fixed a bug about the Game Over XP Bar not filling correctly - Fixed a bug about Holy Water not triggering the correct effect
changedLooking into:Looking into a bug about the Max FPS setting not initializing properly - Looking into all aspect ratio/resolution issues

Toads of the Bayou changes

fixedFixed a bug that could make Gold go lower than 0, preventing the player from starting a run - Fixed a bug that prevented the shops from initializing - Fixed a bug that prevented enemies from spawning, or the toad from being placed on the map - Fixed a bug that could lead to a softlock during the tutorial when playing on Steamdeck
fixedFixed a bug about Dash+ not always dealing the proper amount of damage - Fixed a bug where the Veve Carver could grant more than 3 Veves - Fixed a bug about the Game Over XP Bar not filling correctly - Fixed a bug about Holy Water not triggering the correct effect
changedLooking into a bug about the Max FPS setting not initializing properly - Looking into all aspect ratio/resolution issues

Thanks again for the feedback and bug reports, it's really helpful to us!

With your help we have made the following changes:

Major fixes:

  • Fixed a bug that could make Gold go lower than 0, preventing the player from starting a run - Fixed a bug that prevented the shops from initializing - Fixed a bug that prevented enemies from spawning, or the toad from being placed on the map - Fixed a bug that could lead to a softlock during the tutorial when playing on Steamdeck

Minor fixes:

  • Fixed a bug about Dash+ not always dealing the proper amount of damage - Fixed a bug where the Veve Carver could grant more than 3 Veves - Fixed a bug about the Game Over XP Bar not filling correctly - Fixed a bug about Holy Water not triggering the correct effect

Looking into:

  • Looking into a bug about the Max FPS setting not initializing properly - Looking into all aspect ratio/resolution issues

If you haven't already, please consider leaving us a review as it helps us out massively!

We hope you continue to enjoy the game,

La Grange 🐸

Source

Steam News / 20 November 2024

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