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Steam News12 December 20241y ago

Hotfix 20.43

Hi all, Thanks for your continued feedback and support on Toads! The latest Hotfix features: Major changes: Fixed a bug where Veve Ouragan and Veve Poison could target friendly units - Fixed a bug where Veve Ouragan cou

Full notes

Full Toads of the Bayou update

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What changed

3 fixes0 additions0 changes0 removals
  • Gameplay
  • UI and audio
fixedThe latest Hotfix features:
fixedMajor changes:Fixed a bug where Veve Ouragan and Veve Poison could target friendly units - Fixed a bug where Veve Ouragan could target non-pushable units - Fixed a bug where roots could spawn on top of other objects - Fixed a bug where the hero's tooltip would permanently disappear after clicking on its portrait - Support Toad's drop rates now change depending on the run progression - Fixed a bug about enemy AIs not sorting threats properly - Removing cards now costs 6 Oil (previously 10) and 8 in Corruption mode (previously 12) - Rioters now have 4 HP (previously 2) - Sneak Out now costs 1AP to play - Gumbo now costs 2AP to play - Sacrifice now costs 1AP to play - Silence now costs 1AP to play - Howl now costs 1AP to play - Fixed a bug where Penitence would reset and Shoot 0 when continuing a run - Fixed a bug where Fungal Deliverance would not trigger On Discard effects
fixedMinor changes:Barricade's description now includes that they let players draw 1 card when destroyed - The option to replace random cards at the beginning of the run should not replace Step anymore - Changed the price of new run bonuses - Fixed a bug where the low HP idle animation would not be played when continuing a game - Fixed a bug where combat music would not play when continuing a game

Toads of the Bayou changes

fixedThe latest Hotfix features:
fixedFixed a bug where Veve Ouragan and Veve Poison could target friendly units - Fixed a bug where Veve Ouragan could target non-pushable units - Fixed a bug where roots could spawn on top of other objects - Fixed a bug where the hero's tooltip would permanently disappear after clicking on its portrait - Support Toad's drop rates now change depending on the run progression - Fixed a bug about enemy AIs not sorting threats properly - Removing cards now costs 6 Oil (previously 10) and 8 in Corruption mode (previously 12) - Rioters now have 4 HP (previously 2) - Sneak Out now costs 1AP to play - Gumbo now costs 2AP to play - Sacrifice now costs 1AP to play - Silence now costs 1AP to play - Howl now costs 1AP to play - Fixed a bug where Penitence would reset and Shoot 0 when continuing a run - Fixed a bug where Fungal Deliverance would not trigger On Discard effects
fixedBarricade's description now includes that they let players draw 1 card when destroyed - The option to replace random cards at the beginning of the run should not replace Step anymore - Changed the price of new run bonuses - Fixed a bug where the low HP idle animation would not be played when continuing a game - Fixed a bug where combat music would not play when continuing a game

Hi all,

Thanks for your continued feedback and support on Toads!

The latest Hotfix features:

Major changes:

  • Fixed a bug where Veve Ouragan and Veve Poison could target friendly units - Fixed a bug where Veve Ouragan could target non-pushable units - Fixed a bug where roots could spawn on top of other objects - Fixed a bug where the hero's tooltip would permanently disappear after clicking on its portrait - Support Toad's drop rates now change depending on the run progression - Fixed a bug about enemy AIs not sorting threats properly - Removing cards now costs 6 Oil (previously 10) and 8 in Corruption mode (previously 12) - Rioters now have 4 HP (previously 2) - Sneak Out now costs 1AP to play - Gumbo now costs 2AP to play - Sacrifice now costs 1AP to play - Silence now costs 1AP to play - Howl now costs 1AP to play - Fixed a bug where Penitence would reset and Shoot 0 when continuing a run - Fixed a bug where Fungal Deliverance would not trigger On Discard effects

Minor changes:

  • Barricade's description now includes that they let players draw 1 card when destroyed - The option to replace random cards at the beginning of the run should not replace Step anymore - Changed the price of new run bonuses - Fixed a bug where the low HP idle animation would not be played when continuing a game - Fixed a bug where combat music would not play when continuing a game

We hope everyone has a great Christmas!

La Grange 🐸

Source

Steam News / 12 December 2024

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