Full notes
Full TO4: Tactical Operations update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Maps
Code
Fixed occasional dedicated server crash
Fixed wrong starting money for players who join during a game
Update FSR 2.1.1 to 2.2
Maps
MAP-Fueled
Redid the pain-causing-volume near the window on SWAT spawn. This caused strange impact effects
Adjusted the collision on the big containers (Terrorist and SWAT spawn) for smoother movement
Fixed the missing impact effects on the SWAT tunnel materials
MAP-Thunderball
Reduced texture load
MAP-Arena-Shaolin
Fixed missing physical materials on some walls
MAP-2on2-Lock
Fixed misaligned rescue zone
Changed overpowered spot on the stairs near T-base (could look directly into SF base)
MAP-RapidWaters
Blocked entrance to truck underwater
MAP-Filth
Fixed the bouncing evidence bags
MAP-Smuggler
Slightly increased overall darkness to the map
Source
Changelog.gg summarizes and formats this update. How we read updates.
