Full notes
Full TO4: Tactical Operations update
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What changed
- Fixes
- UI and audio
- Server
- Performance
UI
Settings Page
FOV slider works with absolute values 85-120° (instead of 0-100%)
Game Overlay
Fixed dmg values in killed by info
Fix hide hud bind
Server Page
Fixed overlapping of serverlist and buttom bar
Scrollable playerlist
Main Menu
Design polish (overlapping pages with buttom bar)
Buy Menu
Fixed closing with OpenBuyMenu bind
Game Performance
Optimise tick utilisation (remove tick from various blueprint map actors, rework bp logic which does not need tick, apply bp -> c++ to even more actors)
Implement object pooling for weapon fx (ejected shell actor; bullet fx actor, in addition to particle system pooling)
Misc ini tweaks to improve performance for some configurations (don't expect much from those changes, it might reduce hitches, in comparisons it could improve FPS by a little for GPU bottleneck scenarios)
Misc
Fix spectator join on listen server
Fix typo in player controller movement tooltip
Source
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