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Steam News24 June 202611d ago

Demo Update - Patch Notes v0.1.1.10

Hey Guardians We have just pushed a patch live to the demo. This includes mainly bug fixes and minor tweaks to the latest version of the demo that brought Talorim into the game.

In this update2

Full notes

Full To Kill a God update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes3 additions10 changes4 removals
  • UI and audio
  • Gameplay
  • Fixes
  • Balance
  • Events
changedPatch Notes - v0.1.1.10Localization & UI
fixedPatch Notes - v0.1.1.10Fixed localization issues in the Game Settings menu.
changedPatch Notes - v0.1.1.10Updated the footer and currency panels across all screens.
changedPatch Notes - v0.1.1.10The same button that opens a menu now also closes it.
removedPatch Notes - v0.1.1.10Removed dialogue options from What Remains.
fixedPatch Notes - v0.1.1.10Fixed an issue where the Level Up panel would remain visible.

To Kill a God changes

changedLocalization & UI
fixedFixed localization issues in the Game Settings menu.
changedUpdated the footer and currency panels across all screens.
changedThe same button that opens a menu now also closes it.
removedRemoved dialogue options from What Remains.

Hey Guardians

We have just pushed a patch live to the demo. This includes mainly bug fixes and minor tweaks to the latest version of the demo that brought Talorim into the game. Please also note that the leaderboard has been reset as part of this update.

Please keep the feedback and bug reports coming here or in the Discord.

  • The Glitch Factory Team

Patch Notes - v0.1.1.10

Localization & UI

  • Fixed localization issues in the Game Settings menu.

  • Updated the footer and currency panels across all screens.

  • The same button that opens a menu now also closes it.

  • Removed dialogue options from What Remains.

  • Fixed an issue where the Level Up panel would remain visible.

  • Refactored the Skills screen and updated input bindings.

Progression & Economy

  • Refactored all currencies. Currencies are now permanent and no longer occupy inventory space.

  • Implemented equipment requirements.

  • Level cap increased to 99.

  • Reworked attribute progression: players now gain 1 powerful attribute point instead of 5 smaller points, making each level-up more impactful.

  • Reduced reward drops.

  • Added a drop cap after Level 30. Enemies no longer drop items beyond this point.

Gameplay Changes

  • Arrow Rain enhancements have been adjusted to fit the new enhancement flow.

  • Removed the Enhancement Vendor from Campfires.

  • Removed the "Prevent Death" effect from Timeless Shard.

  • Added a 1-second interaction time to Totems and Portals.

  • Endgame balance adjustments.

Bug Fixes

  • Fixed missing Enhancement items.

  • Fixed an issue where the "Prevent Death" effect could break player movement speed.

  • Fixed attribute value display limits when reaching high stat counts.

  • Fixed an issue allowing infinite travel.

  • Aggro cap is now properly limited to 99.

  • Fixed an issue where boss projectiles or lingering effects could continue damaging the player during the death cutscene after the boss was defeated.

  • Fixed an issue that could cause enemies to stop spawning.

  • Fixed item overlap issues in the inventory.

Inventory

  • Inventory item size has been standardized to 1 slot.

Source

Steam News / 24 June 2026

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