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Steam News2 June 20251y ago

Demo Update - v0.0.6.6

Hey Guardians! We've just rolled out a quick hotfix to address some immediate issues you might have encountered and to implement a few small but important tweaks.

In this update1

Full notes

Full To Kill a God update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Guardians!

What changed

16 fixes1 addition2 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
fixedWe've just rolled out a quick hotfix to address some immediate issues you might have encountered and to implement a few small but important tweaks. Thank you very much for your ongoing feedback and support – it helps us iron out these wrinkles quickly!
changedWe believe these changes will improve your gameplay experience. As always, please continue to share your feedback with us on the Steam Forums or Mad Mushroom Discord . - Glitch Factory
fixedPatch Notes - Hotfix v0.0.6.6 - June 1st, 2025Tutorial System :
fixedPatch Notes - Hotfix v0.0.6.6 - June 1st, 2025Replaced the old tutorial with a comprehensive in-game glossary for easier reference.
fixedPatch Notes - Hotfix v0.0.6.6 - June 1st, 2025Enemy Adjustments:
removedPatch Notes - Hotfix v0.0.6.6 - June 1st, 2025The explosive enemy has been temporarily removed (don't worry, they'll be back with a vengeance soon!).

To Kill a God changes

fixedWe've just rolled out a quick hotfix to address some immediate issues you might have encountered and to implement a few small but important tweaks. Thank you very much for your ongoing feedback and support – it helps us iron out these wrinkles quickly!
changedWe believe these changes will improve your gameplay experience. As always, please continue to share your feedback with us on the Steam Forums or Mad Mushroom Discord . - Glitch Factory
fixedTutorial System :
fixedReplaced the old tutorial with a comprehensive in-game glossary for easier reference.
fixedEnemy Adjustments:

We've just rolled out a quick hotfix to address some immediate issues you might have encountered and to implement a few small but important tweaks. Thank you very much for your ongoing feedback and support – it helps us iron out these wrinkles quickly!

We believe these changes will improve your gameplay experience. As always, please continue to share your feedback with us on the Steam Forums or Mad Mushroom Discord . - Glitch Factory

Here’s what’s included in this update:

Patch Notes - Hotfix v0.0.6.6 - June 1st, 2025

Tutorial System:

  • Replaced the old tutorial with a comprehensive in-game glossary for easier reference.

Enemy Adjustments:

  • The explosive enemy has been temporarily removed (don't worry, they'll be back with a vengeance soon!).

NPC Interaction:

  • Added a popup notification for NPCs that are currently unavailable.

Economy:

  • Implemented Gold as the primary in-game currency.

  • All item prices have been updated to use Gold for purchases.

User Interface (UI) / User Experience (UX):

  • Reworked the merchant UI for better clarity and fixed several UX issues.

  • Fixed an issue where the "Back to Main Menu" button would incorrectly send players to the hub area after their first death.

  • Resolved a bug where the "Quit" button was not properly exiting the game.

  • Corrected the "Defeated" screen UI, which was not displaying all player stats.

Gameplay:

  • Fixed a huge random change to hardlock trying to enter the boss node.

  • Fixed the Fierce Support Skill.

  • Fixed losing Battle Remnants when the player beat the demo.

Source

Steam News / 2 June 2025

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