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Steam News11 May 20261mo ago

Ongoing Improvements #10: Combat Feedback & Experience Updates (2026.5.11)

Dear players, We are continuing to release small updates based on your feedback. This update focuses on combat presentation, gameplay stability, and overall information clarity: Fixes & Improvements Combat & System Impr

In this update4

Full notes

Full 集墨聚场™:三国(单机版) update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes5 additions3 changes0 removals
  • Performance
  • Fixes
  • UI and audio
  • Gameplay
changedWe are continuing to release small updates based on your feedback. This update focuses on combat presentation, gameplay stability, and overall information clarity:
fixedCombat & System ImprovementsFixed an issue where rearranging cards to form combos could occasionally cause the game to freeze
fixedCombat & System ImprovementsFixed a visual issue where the first combo card would not group correctly with the rest of the combo
fixedCombat & System ImprovementsFixed an issue where the barracks upgrade interface could incorrectly display “Not Enough Gold” despite sufficient funds
fixedCombat & System ImprovementsFixed an issue where the wrong CG would play after winning a Sandbox Battle
fixedCombat & System ImprovementsFixed an issue where the bounty system could still be activated during Chapter 5

集墨聚场™:三国(单机版) changes

changedWe are continuing to release small updates based on your feedback. This update focuses on combat presentation, gameplay stability, and overall information clarity:
fixedFixed an issue where rearranging cards to form combos could occasionally cause the game to freeze
fixedFixed a visual issue where the first combo card would not group correctly with the rest of the combo
fixedFixed an issue where the barracks upgrade interface could incorrectly display “Not Enough Gold” despite sufficient funds
fixedFixed an issue where the wrong CG would play after winning a Sandbox Battle

Dear players,

We are continuing to release small updates based on your feedback. This update focuses on combat presentation, gameplay stability, and overall information clarity:

Fixes & Improvements

Combat & System Improvements

  • Fixed an issue where rearranging cards to form combos could occasionally cause the game to freeze

  • Fixed a visual issue where the first combo card would not group correctly with the rest of the combo

  • Fixed an issue where the barracks upgrade interface could incorrectly display “Not Enough Gold” despite sufficient funds

  • Fixed an issue where the wrong CG would play after winning a Sandbox Battle

  • Fixed an issue where the bounty system could still be activated during Chapter 5

  • Adjusted the trigger rate of the [Tenacity] attribute on the card “Wang An,” which was triggering too frequently

  • Fixed an issue where stat bonuses gained by Zhang Fei could incorrectly apply to Guan Yu instead

Combat Feedback & Interaction Improvements

  • Added an “Enemy Information” panel that appears whenever enemies possess modifier buffs, displaying:

    • Buff icons

    • Buff names

    • Buff effect descriptions

  • Added an attribute counter chart and explanation as a hoverable UI button

  • Added a clarification message to the bounty panel:

    • “Entering the designated area guarantees an encounter with this target.”

  • Added random dialogue voice playback:

    • Random greeting voice lines when starting conversations

    • Random farewell voice lines when ending conversations

Progression & Presentation Fixes

  • Fixed the camera bounce issue after the final battle

  • Players can now load save files directly during gameplay

We will continue maintaining this update pace, fixing issues and refining the overall gameplay experience.

Thank you for your continued support and feedback!

Source

Steam News / 11 May 2026

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