Tiny Terraces
Steam News 18 November 20256mo ago

Patch v0.90.797.8813

Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞 I included some flowers that I drew so you can now have some more variety when placing wildflowers, heres the newly added ones: And once again, this is another update pr…

Update log

Full Tiny Terraces update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞 I included some flowers that I drew so you can now have some more variety when placing wildflowers, heres the newly added ones:

Extracted changes

18 fixes4 additions10 changes2 removals
  • Gameplay
  • Fixes
  • Store
  • Balance
  • Workshop
  • Performance
addedHello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞 I included some flowers that I drew so you can now have some more variety when placing wildflowers, heres the newly added ones:
added🔨Here are some things that I have added/fixed/changed.Added 9 new flowers to the wildflower seeds
fixed🔨Here are some things that I have added/fixed/changed.Fixed issues with some inventory items having their sell buttons show up below the row beneath
fixed🔨Here are some things that I have added/fixed/changed.Fixed the cursor being placed in the wrong spot while in building move/destruction mode
fixed🔨Here are some things that I have added/fixed/changed.(?) Fixed negative numbers in the middle menu
fixed🔨Here are some things that I have added/fixed/changed.Fixed Fertilized tiles displaying previous/random data of other tiles instead of their own.
Fixed beehives showing the wrong range when upgraded from level2 to 3

And once again, this is another update prior to v0.92, with more fixes, some sell value adjustments for plants and the auto-seeder.

(as of v 0.90.812.8817)

🔨Here are some things that I have added/fixed/changed.

  • Added 9 new flowers to the wildflower seeds

  • Fixed issues with some inventory items having their sell buttons show up below the row beneath

  • Fixed the cursor being placed in the wrong spot while in building move/destruction mode

  • (?) Fixed negative numbers in the middle menu

  • Fixed Fertilized tiles displaying previous/random data of other tiles instead of their own.

  • Stopped buildings from being hovered after the mouse has exited the game window

  • Fixed weather sounds continuing into different weather events

  • Altered windowed mode

  • Fixed some unlocks displaying "seed" in addition to their name when hovered.

  • (?) Fixed the bottom bar sliding off the screen

  • Fixed leftover plants remaining on tiles near the river even after being unlocked.

  • Fixed some stuff with Compost Heap

  • Fixed inconsistent seed selection between clicking the "Q"/"E" buttons next to the middle menu vs pressing the Q and E keys, as well as just selecting seeds in the middle menu.

  • Fixed the selector around the current seed selected in the middle menu.

  • Adjusted prices of some produce items:

    • Watermelon: 3G -> 27G

    • Honeydew: 2G -> 19G

    • Pinto Beans: 6G -> 7G

    • Tea Leaves: 4G -> 6G

    • Coffee Beans: 3G -> 4G

    • Oats: 30G -> 35G

    • *also fixed the prices of the products made using the above items

  • Fixed Orange & Yellow Bell Pepper Seeds not dropping

  • Fixed the Hedge Fence being too tall

  • Adjust the sell price of Auto-Seeders to include upgrade prices

  • Fixed the area plant tool button, visually unselecting other tools, causing them to still be active but not visually look active.

  • Fixed some issues where a menu would be blocked by another menu that should be below and is currently not visible

  • Using Q and E to select different seeds now scrolls the middle menu along with the selected seeds.

  • Adjusted water shader (Better Performance, mainly for mobile)

  • Removed some stuff that could cause Performance drops

  • Fixed beehives showing the wrong range when upgraded from level 2 to 3.

  • Removed keybind that brought up a useless menu.

  • Added rounding to some Stat numbers in the Journal

  • Added commas(or periods, depending on the region) to make the money value easier to read.

  • Stopped the current seed from showing up when trying to move/destroy buildings.

  • Adjusted some sound volumes

(?) = possible fix

📃Known Issues:

  • Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)

  • Strange visuals with the fellas after a while of playing.

  • (?) Performance degrades over time [Probably because of memory leaks(but currently unsure)]

  • Crashes sometimes [Also probably because of memory leaks(but currently unsure)]

  • Various visual issues

  • Cooking Pot uses wrong sounds

  • Click through UI sometimes(mainly on Mobile, might be on PC as well)

Thanks for checking out the game! :D

I shall continue working on the updates, thanks for stickin' around.

Try out the game if you haven't :)

*Note that these updates are delayed for mobile by a day or two, because they must get approval from Apple & Google before going live.

Source

Steam News / 18 November 2025

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