Full notes
Full Tiny Paws update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
- Compatibility
Hello everyone! ːsteamthisː
We’re excited to announce that version 0.1.1 is now live! This patch focuses on gameplay polish, smarter pet behavior, and smoother interactions across all systems.
What’s New:
IsArrive Method Fixed: Pets will no longer attempt to eat or drink when their bowl is already full. They also won’t play eating sounds before reaching the bowl.
Upgrade Balancing Improved: The decrease rates during upgrades have been rebalanced and now behave more accurately.
Full Stats Logic: When food and water reach 100/100, pets will now correctly skip eating or drinking actions.
- New Gameplay Trailer RecordedA brand-new trailer has been filmed (not yet released) with corrected 15:10 dimensions for upcoming showcases.
Drag Interaction Improved: Drag functionality has been moved to button input for better usability.
- New Digging SurpriseA mysterious new element has been added to the digging system. Discover it in-game!
Toilet Bowl Logic Updated: The litter box no longer emits odor before your pet actually uses it.
- UI Interaction FixesFixed unresponsive clicks on the shop and other UI buttons.
Cross-Platform Builds Ready: Separate builds for Windows, macOS, and Linux are now live and tested.
Coming Soon in Demo Updates
New cat breeds & visual updates are currently in development.
Expect even more adorable cats in the upcoming version!
Source
Changelog.gg summarizes and formats this update. How we read updates.
