In this update4
Full notes
Full Tiny Paws update
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Repeated intro
Hello everyone! 🐾
What changed
- Gameplay
- Events
- Balance
- Performance
Tiny Paws changes
This is a big update for Tiny Paws, bringing new systems and important fixes to make your experience smoother and more rewarding. Here’s what’s new in v0.0.7:
New Features
- Playtime Drop SystemEvery 4 hours of playtime , you’ll now receive a Tiny Paws Token . This new system adds a fun layer of progression and rewards for spending time with your pets. (I've set up a system to prevent looting and bots. We always stand by good players against abuse. 🙌 Certain conditions must be met.)
Fixes & Improvements
Animal Economy: Adjustments have been made to balance the in‑game economy for your pets.
Hunger System: Animals now get hungry less often, making care more manageable and enjoyable.
- Movement StabilityPrevious movement issues have been resolved, ensuring smoother navigation and fewer interruptions.
- Canvas ScalerA new type of canvas scaler has been tested to help players who experienced monitor scaling problems.
What’s Next
We’ll continue refining the new systems and listening closely to your feedback. Please share any bugs or issues you encounter through Discord — your reports are incredibly valuable.
Thank You
This update marks another big step forward, and we couldn’t do it without your support. Thank you for playing, reporting, and helping us shape Tiny Paws into the cozy, polished experience we all want it to be.
Stay tuned — more exciting updates are on the way! 🐕🐈✨
Source
Changelog.gg summarizes and formats this update. How we read updates.
