HomeGamesUpdatesPricingMethodology
Steam News14 July 20251y ago

0.47.10

Improvements Oder personality types by category and name Made the Mitis song also play in build mode Actions now display a little icon in the action queue when they're currently busy pathfinding People now wait a bit lo

Full notes

Full Tiny Life update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes2 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Fixes
  • Performance
changedImprovements
changedMade the Mitis song also play in build mode
changedDisplay how many servings a platter has left in its tooltip
fixedFixed adding a map with a lot employee who already exists causing a duplicated person
fixedFixed a rare eat action exception when the parent object is removed
fixedFixed unfinished woodworks rendering with the wrong color

Tiny Life changes

changedImprovements
changedMade the Mitis song also play in build mode
changedDisplay how many servings a platter has left in its tooltip
fixedFixed adding a map with a lot employee who already exists causing a duplicated person
fixedFixed a rare eat action exception when the parent object is removed

Improvements

  • Oder personality types by category and name

  • Made the Mitis song also play in build mode

  • Actions now display a little icon in the action queue when they're currently busy pathfinding

  • People now wait a bit longer for others to leave the room for private actions

  • Display how many servings a platter has left in its tooltip

Fixes

  • Fixed adding a map with a lot employee who already exists causing a duplicated person

  • Fixed a rare eat action exception when the parent object is removed

  • Fixed unfinished woodworks rendering with the wrong color

  • Fixed being able to sell crafted items anywhere, not just at the mailbox

  • Fixed some actions not counting as fully in progress after being completed, causing various emotions and memories not to be applied correctly

  • Fixed actions added by mods never being enqueued by the AI

API

  • Cleaned up action interuption by combining cancellation and result forcing methods

  • Actions can now force being multi-taskable regardless of other actions

  • Added the ability for clothes to be incompatible with a whole layer (including ones that usually cannot be taken off)

Source

Steam News / 14 July 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.