Full notes
Full Tiny Chaos update
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What changed
- Balance
- Gameplay
- UI and audio
◆ Character ◆ ⚔️ Knight - Weapon Evo Lv.5 Neos Barrier -> Neo Sword : Long Slash can trigger consecutively with diminishing chance ⛏️ Miner - New Attack Targeting System, can hit even close enemies - Now can use Ricochet and Multishot
◆ New Character ◆ 🚀 Star Wanderer - DMG 15 - AS 1/s - CDMG 50% - CCH 1% - MS 2.6 - STM 80 - HP 125 - SA 20% - Damage Resistance 0% - Rocket Barrage : Launch Homing Rocket equal to 25% Max Ammo, dealing 5 + ( DMG * 50% SA). CD 10s.
🚀 New Weapon Evo : Star Wanderer Lvl 1 : +7 Ammo Lvl 2 : +25% Rocket SA Multiplier (75%)
Lvl 3
+9 Ammo Lvl 4 : -20% Rocket CD (8s)
Lvl 5
Starburst : Standing still charge the weapon up to 4s. +2 Pierce/s and Deal DMG up to 600%. Release huge laser on max charge. -50% uncharged DMG.
Lvl 6-8
Charge & Uncharged DMG +10/15/25% (Uncharged 60/75/100%) (Charged 610/625/650%)
Lvl 9
+25% Rocket SA Multiplier (100%)
Lvl 10
-30% Rocket CD (5s)
◆ Special Upgrades ◆ New Special Upgrade - Rare - Reload Shield : When Reloading Create Barrier equal to 5 + 5% HP for Reload Duration + 0.5s. - Rare - Rebuke : After taking damage next 3 attack will be Critical with +200% CDMG. - Epic - Stamina Boost : Increase MS equal to 50% STM percentage. - Legendary - Stellar Shield : Create barrier with 5 charge. Each charge can block 1 instance of damage and +20% SA. When charge depleted explode and deal 50 + (50 * SA/100). CD 30s. - Unique - Last Stand : When about to die, Fully heal HP and burn 3% HP/s. You can't take damage and heal anymore. ◆ New Stage ◆ Snowdrift Vale
💀 Enemies - Fang Bunny : Melee - Kobold : Ranged - Charging - Bomber : Charging - AoE - Warewolf : Melee - Tanky
💀 Mini Boss - Ice Mage : Ranged - Unique Ability - Hive Bomber : Summoner - Ranged - Serpent : Summoner - AoE - Unique Ability - Lycan : Melee - Charging - AoE
💀 Boss Hydra : ???
◆ Misc ◆ - Minotaur : New Skill Set Added - Fix Tilemap Edge Glitch - Rework Enemy Code & Structure - Fix Crowd Control System - Remove Few Special Upgrades (A B C D) - Improve Enemies Animation, Bullets, Glowing Material - Improve SFX - Nerf Stage Difficulty ( Hard and Above ) - Redistribute Soul Point Calculation - Buff Revive Chance on Multiplayer
Source
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