HomeGamesUpdatesPricingMethodology
Steam News15 November 20187y ago

Patch 1.0.2

The first post-release patch is out, and it brings a couple of changes and fixes.

Full notes

Full TimeScar: Hyperion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes1 removal
  • Gameplay
  • UI and audio
fixedFixesLocal duel grid size selection now sets creature limits (small = 5, medium = 7, large = 9)
removedFixesSome tooltips had wrong line spacing settings, this should no longer be the case

The first post-release patch is out, and it brings a couple of changes and fixes.

Fixes

  • Local duel grid size selection now sets creature limits (small = 5, medium = 7, large = 9)

  • Some tooltips had wrong line spacing settings, this should no longer be the case

Changes

  • Draft before a local duel now takes creature limits into account (no more drafting creatures and trying to figure out why they haven't been summoned in battle)

Source

Steam News / 15 November 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.