Full notes
Full Times of Survival update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
5 fixes0 additions0 changes0 removals
- Performance
- UI and audio
- Gameplay
fixedHotfix is now live. This update focuses on stability and playtest quality: fewer crashes, less lost progress, and clearer UI.
fixedTooltips: Fixed UI tooltips to make interactions and systems easier to understand.
fixedBarbed wiere placement fix: The trap could sometimes place under the ground due to an incorrect pivot/origin . This is now fixed.
fixedCrash fix - broken item in quick slot: Fixed a critical crash that could occur when picking up a broken item and placing it into a quick slot .
fixedAdditional stability fixes: Resolved another crash that could occur during resource gathering/looting , which made playtesting frustrating by forcing restarts.
Times of Survival changes
fixedHotfix is now live. This update focuses on stability and playtest quality: fewer crashes, less lost progress, and clearer UI.
fixedTooltips: Fixed UI tooltips to make interactions and systems easier to understand.
fixedBarbed wiere placement fix: The trap could sometimes place under the ground due to an incorrect pivot/origin . This is now fixed.
fixedCrash fix - broken item in quick slot: Fixed a critical crash that could occur when picking up a broken item and placing it into a quick slot .
fixedAdditional stability fixes: Resolved another crash that could occur during resource gathering/looting , which made playtesting frustrating by forcing restarts.
Hotfix is now live. This update focuses on stability and playtest quality: fewer crashes, less lost progress, and clearer UI.
Changes
- TooltipsFixed UI tooltips to make interactions and systems easier to understand.
- Barbed wiere placement fixThe trap could sometimes place under the ground due to an incorrect pivot/origin . This is now fixed.
- Crash fix - broken item in quick slotFixed a critical crash that could occur when picking up a broken item and placing it into a quick slot .
- Additional stability fixesResolved another crash that could occur during resource gathering/looting , which made playtesting frustrating by forcing restarts.
Thanks for all the reports - they help a lot. If you hit anything else, please include steps to reproduce + what you had in inventory/quick slots.
Source
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