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- Time to Strike
Patch Notes 1.0.2
Added extra missing reroll for all rewards Minor visual fixes
Announcement1 changeGameplay - Time to Strike
Patch Notes 1.0.1
Fixed summon cascading issue with quantum triangle Fixed unlock menu not being navigable with controller
Announcement2 changesFix - Time to Strike
Time to Strike is finally out!
Hi, Time to Strike is out and full release is available for purchase! I hope you all will enjoy it as much as I enjoyed making it! The whole journey was a blast and very thankful for your support! Demo will stay for any…
Announcement1 changeGameplay - Time to Strike
Time to Strike is releasing in less than 24 hours!
Hi, Just wanted to remind you all that Time to Strike is releasing in less than 24 hours! I put a lot of effort in making it and I hope you all will enjoy it! Anyways, I gotta go. Need a lot of stuff to do before the ga…
Announcement - Time to Strike
Time to Strike Release Date!
Hi, I will keep this post short and sweet. Time to Strike will be released on February 19th! After more than 7 months of work the game will be finally out! This is my first commercial game, so this is BIG milestone for…
Announcement - Time to Strike
Controller Support!
Hi, Quick post letting all of you know that game now supports controllers! I tested everything with Dual Shock controller, but everything should work with Xbox ones too! I would really appreciate if you could let me kno…
Announcement - Time to Strike
Updated demo version is out!
Hi, I'm exited to announce that new demo version is out! I put a lot of effort to polish it as much as possible, so I hope you will enjoy it! This should be the final version of the demo, so next milestone will be full…
Announcement6 changesGameplayBalance - Time to Strike
Update 0.3.4
Character now isn't slowed down while shooting Reworked Beast Mask Updated summon visuals Added a bit more polish and effects Minor balance changes Fixed the some bugs
Announcement5 changesFixGameplay

